コード例 #1
0
        /// <summary>
        /// Create invalid SYN and ACK Packet
        /// </summary>
        /// <param name="udpTransportMode">Transport mode: reliable or lossy</param>
        /// <param name="invalidType">Invalid type</param>
        /// <param name="initSequenceNumber">init sequence</param>
        /// <returns></returns>
        private RdpeudpPacket CreateInvalidSynAndACKPacket(TransportMode udpTransportMode, SynAndAck_InvalidType invalidType, uint? initSequenceNumber = null)
        {
            RdpeudpServerSocket rdpeudpSocket = rdpeudpSocketR;
            if (udpTransportMode == TransportMode.Lossy)
            {
                rdpeudpSocket = rdpeudpSocketL;
            }

            // Create the SYN and ACK packet.
            RdpeudpPacket SynAndAckPacket = new RdpeudpPacket();
            SynAndAckPacket.fecHeader.snSourceAck = rdpeudpSocket.SnSourceAck;
            SynAndAckPacket.fecHeader.uReceiveWindowSize = rdpeudpSocket.UReceiveWindowSize;
            SynAndAckPacket.fecHeader.uFlags = RDPUDP_FLAG.RDPUDP_FLAG_SYN | RDPUDP_FLAG.RDPUDP_FLAG_ACK;


            RDPUDP_SYNDATA_PAYLOAD SynPayload = rdpeudpSocket.CreateSynData(initSequenceNumber);

            switch (invalidType)
            {
                case SynAndAck_InvalidType.LargerUpStreamMtu:
                    SynPayload.uUpStreamMtu = 1232 + 1;
                    break;
                case SynAndAck_InvalidType.SamllerUpStreamMtu:
                    SynPayload.uUpStreamMtu = 1132 - 1;
                    break;
                case SynAndAck_InvalidType.LargerDownStreamMtu:
                    SynPayload.uDownStreamMtu = 1232 + 1;
                    break;
                case SynAndAck_InvalidType.SamllerDownStreamMtu:
                    SynPayload.uDownStreamMtu = 1132 - 1;
                    break;
            }

            SynAndAckPacket.SynData = SynPayload;

            return SynAndAckPacket;
        }
コード例 #2
0
        /// <summary>
        /// Used to establish a RDPEMT connection.
        /// </summary>
        /// <param name="udpTransportMode">Transport Mode: Reliable or Lossy.</param>
        /// <param name="timeout">Wait time.</param>
        /// <returns>true,false.</returns>
        private bool EstablishRdpemtConnection(TransportMode udpTransportMode, TimeSpan timeout)
        {
            bool pass = true;
            RdpeudpServerSocket rdpeudpSocket = rdpeudpSocketR;

            if (udpTransportMode == TransportMode.Lossy)
            {
                rdpeudpSocket = rdpeudpSocketL;
            }

            if (!rdpeudpSocket.AutoHandle)
            {
                rdpeudpSocket.AutoHandle = true;
            }

            String certFile;

            PtfPropUtility.GetPtfPropertyValue(Site, "CertificatePath", out certFile);

            String certPwd;

            PtfPropUtility.GetPtfPropertyValue(Site, "CertificatePassword", out certPwd);

            X509Certificate2 cert = new X509Certificate2(certFile, certPwd);


            RdpemtServer rdpemtServer = new RdpemtServer(rdpeudpSocket, cert);

            uint receivedRequestId;

            byte[] receivedSecurityCookie;
            if (!rdpemtServer.ExpectConnect(waitTime, out receivedRequestId, out receivedSecurityCookie))
            {
                pass = false;
            }

            rdpeudpSocket.AutoHandle = false;

            if (udpTransportMode == TransportMode.Reliable)
            {
                rdpemtServerR = rdpemtServer;
            }
            else
            {
                rdpemtServerL = rdpemtServer;
            }

            if (!pass)
            {
                this.TestSite.Log.Add(LogEntryKind.Comment, "Create a {0} RDPEMT connection failed, stop rdpeudpServer and close socket connection and retry.", udpTransportMode);
                rdpeudpServer.Stop();
                rdpeudpServer = null;
                if (udpTransportMode == TransportMode.Reliable)
                {
                    rdpeudpSocketR.Close();
                    rdpeudpSocketR = null;
                }
                else
                {
                    rdpeudpSocketL.Close();
                    rdpeudpSocketL = null;
                }
            }

            return(pass);
        }
コード例 #3
0
        /// <summary>
        /// Establish a UDP connection.
        /// </summary>
        /// <param name="udpTransportMode">Transport mode: Reliable or Lossy.</param>
        /// <param name="timeout">Wait time.</param>
        /// <param name="verifyPacket">Whether verify the received packet.</param>
        /// <returns>The accepted socket.</returns>
        private RdpeudpSocket EstablishUDPConnection(TransportMode udpTransportMode, TimeSpan timeout, bool verifyPacket = false, bool autoHanlde = false, uUdpVer_Values? uUdpVer = null)
        {
            // Start UDP listening.
            if (rdpeudpServer == null)
            {
                rdpeudpServer = new RdpeudpServer((IPEndPoint)this.rdpbcgrAdapter.SessionContext.LocalIdentity, autoHanlde);

                rdpeudpServer.UnhandledExceptionReceived += (ex) =>
                {
                    Site.Log.Add(LogEntryKind.Debug, $"Unhandled exception from RdpeudpServer: {ex}");
                };
            }
            if (!rdpeudpServer.Running)
                rdpeudpServer.Start();

            // Send a Server Initiate Multitransport Request PDU.
            byte[] securityCookie = new byte[16];
            Random rnd = new Random();
            rnd.NextBytes(securityCookie);
            Multitransport_Protocol_value requestedProtocol = Multitransport_Protocol_value.INITITATE_REQUEST_PROTOCOL_UDPFECR;
            if (udpTransportMode == TransportMode.Lossy)
            {
                requestedProtocol = Multitransport_Protocol_value.INITITATE_REQUEST_PROTOCOL_UDPFECL;
            }
            this.rdpbcgrAdapter.SendServerInitiateMultitransportRequestPDU(++this.multitransportRequestId, requestedProtocol, securityCookie);

            // Create a UDP socket.
            RdpeudpServerSocket rdpudpSocket = rdpeudpServer.CreateSocket(((IPEndPoint)this.rdpbcgrAdapter.SessionContext.Identity).Address, udpTransportMode, timeout);
            if (rdpudpSocket == null)
            {
                this.Site.Assert.Fail("Failed to create a UDP socket for the Client : {0}", ((IPEndPoint)this.rdpbcgrAdapter.SessionContext.Identity).Address);
            }

            if (udpTransportMode == TransportMode.Reliable)
            {
                this.rdpeudpSocketR = rdpudpSocket;
            }
            else
            {
                this.rdpeudpSocketL = rdpudpSocket;
            }

            // Expect a SYN packet.
            RdpeudpPacket synPacket = rdpudpSocket.ExpectSynPacket(timeout);
            if (synPacket == null)
            {
                this.Site.Assert.Fail("Time out when waiting for the SYN packet");
            }

            // Verify the SYN packet.
            if (verifyPacket)
            {
                VerifySYNPacket(synPacket, udpTransportMode);
            }

            // Send a SYN and ACK packet.
            if (this.clientRdpudpVerfionInfoValidFlag == uSynExFlags_Values.RDPUDP_VERSION_INFO_VALID)
            {
                //Section 3.1.5.1.3: The uUdpVer field MUST be set to the highest RDP-UDP protocol version supported by both endpoints. 
                uUdpVer = uUdpVer > this.clientUUdpVer ? this.clientUUdpVer : uUdpVer;
                SendSynAndAckPacket(udpTransportMode, SynAndAck_InvalidType.None, initSequenceNumber, uUdpVer);
            }
            else if (this.clientRdpudpVerfionInfoValidFlag == uSynExFlags_Values.None)
            {
                //Section 3.1.5.1.3: The highest version supported by both endpoints, which is RDPUDP_PROTOCOL_VERSION_1 if either this packet or the SYN packet does not specify a version, is the version that MUST be used by both endpoints.
                SendSynAndAckPacket(udpTransportMode, SynAndAck_InvalidType.None, initSequenceNumber, uUdpVer_Values.RDPUDP_PROTOCOL_VERSION_1);
            }
            else
            {
                //Section 3.1.5.1.3: The RDPUDP_SYNEX_PAYLOAD structure (section 2.2.2.9) SHOULD only be present if it is also present in the received SYN packet. 
                // When the 
                SendSynAndAckPacket(udpTransportMode, SynAndAck_InvalidType.None, initSequenceNumber, null);
            }


            // Expect an ACK packet or ACK and Source Packet.
            RdpeudpPacket ackPacket = rdpudpSocket.ExpectACKPacket(timeout);
            if (ackPacket == null)
            {
                this.Site.Assert.Fail("Time out when waiting for the ACK packet to response the ACK and SYN packet");
            }

            // Verify the ACK packet.
            if (verifyPacket)
            {
                VerifyACKPacket(ackPacket);
            }

            // If the packet is an ACK and Source Packet, add the source packet to the un-processed packet.
            if (ackPacket.fecHeader.uFlags.HasFlag(RDPUDP_FLAG.RDPUDP_FLAG_DATA))
            {
                byte[] bytes = PduMarshaler.Marshal(ackPacket, false);
                RdpeudpBasePacket stackpacket = new RdpeudpBasePacket(bytes);
                rdpudpSocket.ReceivePacket(stackpacket);
            }

            rdpudpSocket.Connected = true;

            return rdpudpSocket;
        }
コード例 #4
0
        /// <summary>
        /// Establish a UDP connection.
        /// </summary>
        /// <param name="udpTransportMode">Transport mode: Reliable or Lossy.</param>
        /// <param name="timeout">Wait time.</param>
        /// <param name="verifyPacket">Whether verify the received packet.</param>
        /// <returns>The accepted socket.</returns>
        private RdpeudpSocket EstablishUDPConnection(TransportMode udpTransportMode, TimeSpan timeout, bool verifyPacket = false, bool autoHanlde = false)
        {
            // Start UDP listening.
            if (rdpeudpServer == null)
            {
                rdpeudpServer = new RdpeudpServer((IPEndPoint)this.rdpbcgrAdapter.SessionContext.LocalIdentity, autoHanlde);
            }
            if (!rdpeudpServer.Running)
            {
                rdpeudpServer.Start();
            }

            // Send a Server Initiate Multitransport Request PDU.
            byte[] securityCookie = new byte[16];
            Random rnd            = new Random();

            rnd.NextBytes(securityCookie);
            Multitransport_Protocol_value requestedProtocol = Multitransport_Protocol_value.INITITATE_REQUEST_PROTOCOL_UDPFECR;

            if (udpTransportMode == TransportMode.Lossy)
            {
                requestedProtocol = Multitransport_Protocol_value.INITITATE_REQUEST_PROTOCOL_UDPFECL;
            }
            this.rdpbcgrAdapter.SendServerInitiateMultitransportRequestPDU(++this.multitransportRequestId, requestedProtocol, securityCookie);

            // Create a UDP socket.
            RdpeudpServerSocket rdpudpSocket = rdpeudpServer.CreateSocket(((IPEndPoint)this.rdpbcgrAdapter.SessionContext.Identity).Address, udpTransportMode, timeout);

            if (rdpudpSocket == null)
            {
                this.Site.Assert.Fail("Failed to create a UDP socket for the Client : {0}", ((IPEndPoint)this.rdpbcgrAdapter.SessionContext.Identity).Address);
            }

            if (udpTransportMode == TransportMode.Reliable)
            {
                this.rdpeudpSocketR = rdpudpSocket;
            }
            else
            {
                this.rdpeudpSocketL = rdpudpSocket;
            }

            // Expect a SYN packet.
            RdpeudpPacket synPacket = rdpudpSocket.ExpectSynPacket(timeout);

            if (synPacket == null)
            {
                this.Site.Assert.Fail("Time out when waiting for the SYN packet");
            }

            // Verify the SYN packet.
            if (verifyPacket)
            {
                VerifySYNPacket(synPacket, udpTransportMode);
            }

            // Send a SYN and ACK packet.
            SendSynAndAckPacket(udpTransportMode, SynAndAck_InvalidType.None, initSequenceNumber);


            // Expect an ACK packet or ACK and Source Packet.
            RdpeudpPacket ackPacket = rdpudpSocket.ExpectACKPacket(timeout);

            if (ackPacket == null)
            {
                this.Site.Assert.Fail("Time out when waiting for the ACK packet to response the ACK and SYN packet");
            }

            // Verify the ACK packet.
            if (verifyPacket)
            {
                VerifyACKPacket(ackPacket);
            }

            // If the packet is an ACK and Source Packet, add the source packet to the un-processed packet.
            if (ackPacket.fecHeader.uFlags.HasFlag(RDPUDP_FLAG.RDPUDP_FLAG_DATA))
            {
                byte[]            bytes       = PduMarshaler.Marshal(ackPacket, false);
                RdpeudpBasePacket stackpacket = new RdpeudpBasePacket(bytes);
                rdpudpSocket.ReceivePacket(stackpacket);
            }

            rdpudpSocket.Connected = true;

            return(rdpudpSocket);
        }