/// <summary> /// After all in-memory paint on RazorGFX, call it to display it on control /// </summary> public void RazorPaint() { RP.Paint(hDCRef, Bitmap); }
/// <summary> /// After all in-memory paint on RazorGFX, call it to display it on control /// </summary> public void RazorPaint() { RP.Paint(hDCRef, RazorBMP); }