/// <param name="mobile">Mobile object to Target.</param> public static void TargetExecute(RazorEnhanced.Mobile mobile) { if (!CheckHealPoisonTarg(mobile.Serial)) { Assistant.Targeting.Target(mobile.Serial, true); } }
public static void SetLast(RazorEnhanced.Mobile mob) { Assistant.Mobile mobile = World.FindMobile(mob.Serial); if (mobile != null) { SetLast(mob.Serial); } }
public static Mobile FindBySerial(int serial) { Assistant.Mobile assistantMobile = Assistant.World.FindMobile((Assistant.Serial)((uint)serial)); if (assistantMobile == null) { return(null); } else { RazorEnhanced.Mobile enhancedMobile = new RazorEnhanced.Mobile(assistantMobile); return(enhancedMobile); } }
public static Mobile FindBySerial(int serial) { Assistant.Mobile assistantMobile = Assistant.World.FindMobile((Assistant.Serial)((uint)serial)); if (assistantMobile == null) { Scripts.SendMessageScriptError("Script Error: FindBySerial: Item serial: (" + serial + ") not found"); return(null); } else { RazorEnhanced.Mobile enhancedMobile = new RazorEnhanced.Mobile(assistantMobile); return(enhancedMobile); } }
public static List <Mobile> ApplyFilter(Filter filter) { List <Mobile> result = new List <Mobile>(); List <Assistant.Mobile> assistantMobiles = new List <Assistant.Mobile>(World.Mobiles.Values.ToList()); if (filter.Enabled) { if (filter.Serials.Count > 0) { assistantMobiles = assistantMobiles.Where((m) => filter.Serials.Contains((int)m.Serial.Value)).ToList(); } else { if (filter.Name != String.Empty) { Regex rgx = new Regex(filter.Name, RegexOptions.IgnoreCase); List <Assistant.Mobile> list = assistantMobiles.Where(i => rgx.IsMatch(i.Name)).ToList(); assistantMobiles = list; } if (filter.Bodies.Count > 0) { assistantMobiles = assistantMobiles.Where((m) => filter.Bodies.Contains(m.Body)).ToList(); } if (filter.Hues.Count > 0) { assistantMobiles = assistantMobiles.Where((i) => filter.Hues.Contains(i.Hue)).ToList(); } if (filter.RangeMin != -1) { assistantMobiles = assistantMobiles.Where((m) => Utility.Distance(World.Player.Position.X, World.Player.Position.Y, m.Position.X, m.Position.Y) >= filter.RangeMin ).ToList(); } if (filter.RangeMax != -1) { assistantMobiles = assistantMobiles.Where((m) => Utility.Distance(World.Player.Position.X, World.Player.Position.Y, m.Position.X, m.Position.Y) <= filter.RangeMax ).ToList(); } if (filter.Warmode != -1) { assistantMobiles = assistantMobiles.Where((m) => m.Warmode == Convert.ToBoolean(filter.Warmode)).ToList(); } if (filter.Poisoned != -1) { assistantMobiles = assistantMobiles.Where((m) => m.Poisoned == Convert.ToBoolean(filter.Poisoned)).ToList(); } if (filter.Blessed != -1) { assistantMobiles = assistantMobiles.Where((m) => m.Blessed == Convert.ToBoolean(filter.Blessed)).ToList(); } if (filter.IsHuman != -1) { assistantMobiles = assistantMobiles.Where((m) => m.IsHuman == Convert.ToBoolean(filter.IsHuman)).ToList(); } if (filter.IsGhost != -1) { assistantMobiles = assistantMobiles.Where((m) => m.IsGhost == Convert.ToBoolean(filter.IsGhost)).ToList(); } if (filter.Female != -1) { assistantMobiles = assistantMobiles.Where((m) => m.Female == Convert.ToBoolean(filter.Female)).ToList(); } if (filter.Friend != -1) { assistantMobiles = assistantMobiles.Where((m) => RazorEnhanced.Friend.IsFriend(m.Serial) == Convert.ToBoolean(filter.Friend)).ToList(); } if (filter.Paralized != -1) { assistantMobiles = assistantMobiles.Where((m) => m.Paralized == Convert.ToBoolean(filter.Paralized)).ToList(); } if (filter.Notorieties.Count > 0) { assistantMobiles = assistantMobiles.Where((m) => filter.Notorieties.Contains(m.Notoriety)).ToList(); } if (filter.CheckIgnoreObject) { assistantMobiles = assistantMobiles.Where((m) => Misc.CheckIgnoreObject(m.Serial) != true).ToList(); } // Esclude Self dalla ricerca assistantMobiles = assistantMobiles.Where((m) => m.Serial != World.Player.Serial).ToList(); } } foreach (Assistant.Mobile assistantMobile in assistantMobiles) { RazorEnhanced.Mobile enhancedMobile = new RazorEnhanced.Mobile(assistantMobile); result.Add(enhancedMobile); } return(result); }
public static void PetRename(RazorEnhanced.Mobile mob, string name) { ClientCommunication.SendToServerWait(new RenameRequest((uint)mob.Serial, name)); }