public void OnBeginDrag(PointerEventData eventData) { if (IsReplicator) { IsReplicator = false; Replicate(); transform.SetParent(transform.parent.parent); } GameObject.Find("SFXManager").GetComponent <SFXManagerScript>().PlayInstructionGrabSound(); Debug.Log("OnBeginDrag"); canvasGroup.blocksRaycasts = false; canvasGroup.interactable = false; startPosition = transform.position; CodePanel.draggedObject = gameObject; CodePanel.draggedObject.transform.SetParent(GameObject.Find("UIPanel").transform); var codePanel = GameObject.Find("SolutionPanel").GetComponent <CodePanel>(); var codeLineOnCodePanel = codePanel.GetCorrespondingCodeLine(gameObject); if (codeLineOnCodePanel != null) { DisableDropdownIfNeeded(codeLineOnCodePanel); eventData.pointerDrag = codeLineOnCodePanel.container; codePanel.Unpin(codeLineOnCodePanel); } RaycastManagerScript.SetRaycastBlockingOnInstructionDragged(); }
public void OnPointerClick(PointerEventData eventData) { RaycastManagerScript.SetRaycastBlockingOnCodeExecutionStop(); _playButton.PauseGame(); GetComponent <Image>().overrideSprite = StopButtonDisabled; GameObject.Find("LevelLoader").GetComponent <LevelLoader>().StopAndReload(); }
private void HandlePostDrag(CodeLine lineToInsert, PointerEventData eventData) { HandleMoveInstructionFirstDrop(eventData); HandleConditionalInstructionFirstDrop(eventData); ShowDirectionIndicatorIfNeeded(eventData); ShowComparisonTypeIndicatorIfNeeded(eventData); ShowDropDownIfNeeded(eventData); RaycastManagerScript.SetRaycastBlockingAfterInstructionReleased(); }
public void OnEndDrag(PointerEventData eventData) { Debug.Log("OnEndDrag"); canvasGroup.blocksRaycasts = true; canvasGroup.interactable = true; canvasGroup.alpha = 1f; CodePanel.draggedObject = null; GameObject.Find("SFXManager").GetComponent <SFXManagerScript>().PlayInstructionDropSound(); RaycastManagerScript.SetRaycastBlockingAfterInstructionReleased(); }
public void OnPointerClick(PointerEventData eventData) { if (_isGameOn) { PauseGame(); GameObject.Find("LevelLoader").GetComponent <LevelLoader>().PauseExecution(); } else { RaycastManagerScript.SetRaycastBlockingOnCodeExecutionStart(); GetComponent <Image>().overrideSprite = PauseButton; _stopButton.SetButtonActive(); GameObject.Find("LevelLoader").GetComponent <LevelLoader>().StartExecution(); _isGameOn = true; } }
public void OnPointerClick(PointerEventData eventData) { if (eventData.button == PointerEventData.InputButton.Left) { RaycastManagerScript.SetFocus(); var selectionPanel = Instantiate(comparisonTypeWindow); selectionPanel.transform.SetParent(GameObject.Find("SelectionWindowCanvas").transform); selectionPanel.transform.localScale = new Vector3(1, 1, 1); selectionPanel.transform.position = ClampPosition(transform.position); var selectionPanelScript = selectionPanel.GetComponent <ComparisonTypeSelectionWindowScript>(); selectorBlocker.Show(selectionPanelScript); selectionPanelScript.changedComparisonIndicator = gameObject; selectionPanelScript.Show(); } }
public void OnDrop(PointerEventData eventData) { Debug.Log("OnDrop - usuwanie obiektu"); if (eventData.pointerDrag != null) { if (!CodePanel.HasDraggedObjectAValidTag(eventData)) { Debug.Log($"Invalid tag: {eventData.pointerDrag.tag}"); return; } Delete(eventData.pointerDrag); //CodePanel.Remove(eventData.pointerDrag); //GameObject.Find("RaycastManager").GetComponent<RaycastManagerScript>().SetRaycastBlockingAfterInstructionReleased(); RaycastManagerScript.SetRaycastBlockingAfterInstructionReleased(); } }
public void Hide() { animator.SetTrigger("Hide"); RaycastManagerScript.ReleaseFocus(); changedDirectionIndicator.GetComponent <DirectionIndicatorScript>().HasBeenSetManually = true; }
public void Hide() { animator.SetTrigger("Hide"); RaycastManagerScript.ReleaseFocus(); }