public void Ravensong(float percentHP, float percentDmg) { var evnt = RavensSongEvent.Create(Bolt.GlobalTargets.Everyone); evnt.PercentToHealAllies = percentHP; evnt.PercentToDealBoss = percentDmg; evnt.Send(); }
public override void OnEvent(RavensSongEvent evnt) { playerSpellcaster = playerEntity.GetComponent <Player>().spellcaster; playerSpellcaster.HealPercentDamage(evnt.PercentToHealAllies); PanelHolder.instance.displaySpellCastNotif("Raven's Song", "All allies healed by " + (evnt.PercentToHealAllies * 100) + "% of their current health, and Dark Mage takes 10% damage!", "OK"); if (BoltNetwork.IsServer) { gameStateEntity.GetComponent <NetworkGameState>() .DealPercentDmgToBoss(evnt.PercentToDealBoss); gameStateEntity.GetComponent <NetworkGameState>() .IncrementAttackCount(); } }