public void ShowGameScreen() { introIsPlaying = false; flowerContainer.SetActive(true); camera.enabled = true; uiController.EnableUI(0.5f, ActivateUIControls); if (cameraParallaxController != null) { cameraParallaxController.enabled = true; } StartCoroutine(DoFunctionWithDelay(PositionRaven, 1.0f)); ravenController.StartUp(AfterRavenStartUp); ravenController.DoVisible(); }
public void MakeRavenVisible() { Raven.DoVisible(); gameIsReady = true; }