// ReSharper restore VirtualMemberNeverOverriden.Global protected (double UnitsInBaseUnit, double Tolerence) GetConversionFactor(RatioChangeRateUnit unit) { return(unit switch { RatioChangeRateUnit.DecimalFractionPerSecond => (DecimalFractionsPerSecondInOneDecimalFractionPerSecond, DecimalFractionsPerSecondTolerance), RatioChangeRateUnit.PercentPerSecond => (PercentsPerSecondInOneDecimalFractionPerSecond, PercentsPerSecondTolerance), _ => throw new NotSupportedException() });
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <remarks>Value parameter cannot be named 'value' due to constraint when targeting Windows Runtime Component.</remarks> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> private RatioChangeRate(double value, RatioChangeRateUnit unit) { if (unit == RatioChangeRateUnit.Undefined) { throw new ArgumentException("The quantity can not be created with an undefined unit.", nameof(unit)); } _value = Guard.EnsureValidNumber(value, nameof(value)); _unit = unit; }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <remarks>Value parameter cannot be named 'value' due to constraint when targeting Windows Runtime Component.</remarks> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> private RatioChangeRate(decimal value, RatioChangeRateUnit unit) { if (unit == RatioChangeRateUnit.Undefined) { throw new ArgumentException("The quantity can not be created with an undefined unit.", nameof(unit)); } _value = value; _unit = unit; }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(RatioChangeRateUnit unit) { if (Unit == unit) { return(Convert.ToDouble(Value)); } var converted = AsBaseNumericType(unit); return(Convert.ToDouble(converted)); }
private double AsBaseNumericType(RatioChangeRateUnit unit) { if (Unit == unit) { return(_value); } var baseUnitValue = AsBaseUnit(); switch (unit) { case RatioChangeRateUnit.DecimalFractionPerSecond: return(baseUnitValue); case RatioChangeRateUnit.PercentPerSecond: return(baseUnitValue * 1e2); default: throw new NotImplementedException($"Can not convert {Unit} to {unit}."); } }
/// <summary> /// Converts this RatioChangeRate to another RatioChangeRate with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A RatioChangeRate with the specified unit.</returns> public RatioChangeRate ToUnit(RatioChangeRateUnit unit) { var convertedValue = AsBaseNumericType(unit); return(new RatioChangeRate(convertedValue, unit)); }
/// <summary> /// Parse a unit string. /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="unit">The parsed unit if successful.</param> /// <returns>True if successful, otherwise false.</returns> /// <example> /// Length.TryParseUnit("m", new CultureInfo("en-US")); /// </example> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param> public static bool TryParseUnit(string str, [CanBeNull] string cultureName, out RatioChangeRateUnit unit) { IFormatProvider provider = GetFormatProviderFromCultureName(cultureName); return(UnitParser.Default.TryParse <RatioChangeRateUnit>(str, provider, out unit)); }
public static bool TryParseUnit(string str, out RatioChangeRateUnit unit) { return(TryParseUnit(str, null, out unit)); }
public static RatioChangeRate From(double value, RatioChangeRateUnit fromUnit) { return(new RatioChangeRate((double)value, fromUnit)); }
/// <summary> /// Get unit abbreviation string. /// </summary> /// <param name="unit">Unit to get abbreviation for.</param> /// <returns>Unit abbreviation string.</returns> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param> public static string GetAbbreviation(RatioChangeRateUnit unit, [CanBeNull] string cultureName) { IFormatProvider provider = GetFormatProviderFromCultureName(cultureName); return(UnitAbbreviationsCache.Default.GetDefaultAbbreviation(unit, provider)); }
/// <summary> /// Get unit abbreviation string. /// </summary> /// <param name="unit">Unit to get abbreviation for.</param> /// <returns>Unit abbreviation string.</returns> public static string GetAbbreviation(RatioChangeRateUnit unit) { return(GetAbbreviation(unit, null)); }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> public RatioChangeRate(double value, RatioChangeRateUnit unit) { _value = value; _unit = unit; }
/// <summary> /// Converts this Duration to another Duration with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A Duration with the specified unit.</returns> public RatioChangeRate ToUnit(RatioChangeRateUnit unit) { var convertedValue = GetValueAs(unit); return(new RatioChangeRate(convertedValue, unit)); }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(RatioChangeRateUnit unit) => GetValueAs(unit);
public static RatioChangeRate From(decimal value, RatioChangeRateUnit fromUnit) { return(new RatioChangeRate((decimal)value, fromUnit)); }