public string ToJson(bool _pretty = false) { fsData _fsres = RaqnSerializer.TryGetSerializable <RaqnResponse>(this); //return _fsres.ToString(); if (_pretty) { return(fsJsonPrinter.PrettyJson(_fsres)); } return(fsJsonPrinter.CompressedJson(_fsres)); }
public bool SetField <T>(string _field_key, T _field_value) { RaqnSerializer.JsonSerialize(_field_value); fsData _field = RaqnSerializer.TryGetSerializable <T>(_field_value); if (_field.IsNull) { return(false); } body.Add(_field_key, _field); return(true); }
void DebugPrintVars() { //Este metodo debuggea las variables de sesión Debug.Log("Printing Raqn Vars"); Debug.Log("DixInfo = " + RaqnSerializer.JsonSerialize(Dix, true)); Debug.Log("ApiUser = "******"ApiSession = " + RaqnSerializer.JsonSerialize(ApiSession, true)); Debug.Log("GameData = " + RaqnSerializer.JsonSerialize(GameData, true)); if (License != null) { Debug.Log("License = " + RaqnSerializer.JsonSerialize(License, true)); } }
public static DixInfo Load() { TextAsset _dixtext = Resources.Load("RAQN/dix") as TextAsset; DixInfo _dix = null; if (_dixtext != null) { _dix = RaqnSerializer.JsonDeserialize <DixInfo>(_dixtext.text); } if (_dix == null) { Debug.Log("Cannot Load DixInfo.json!"); Raqn.Quit(); } return(_dix); }
static public T FromJson <T>(string _json) where T : RaqnStorable, new() { return(RaqnSerializer.JsonDeserialize <T>(_json)); }
public string ToJson(bool _pretty = false) { return(RaqnSerializer.JsonSerialize(this, _pretty)); }
public override string ToString() { return(base.ToString() + " " + RaqnSerializer.JsonSerialize(this, true)); }