コード例 #1
0
 public void Resume()
 {
     gameState = enGameState.playing;
     rapidBlurEffectManager.OverBlur();
     inGameCameraEffect.Show();
     inGameUIManager.HidePauseLayer();
 }
コード例 #2
0
    public void Revive()
    {
        gameState = enGameState.playing;

        rapidBlurEffectManager.OverBlur();
        role.Revive();
        modelManager.Revive();
    }