void AddPointItem() { UnityEngine.GameObject item = CrossObjectHelper.TryCastObject <UnityEngine.GameObject>(ArkCrossEngine.ResourceSystem.GetSharedResource("UI/PartnerPvp/RankingCell")); if (item != null) { RankingCell cell = item.GetComponent <RankingCell>(); if (cell != null) { cell.InitItemInfo(null); } } item = NGUITools.AddChild(masterGrid.gameObject, item); itemList.Add(item); }
//初始化 上下item void InitUpAndDownItem(ArenaTargetInfo info) { if (upItem != null) { RankingCell cell = upItem.GetComponent <RankingCell>(); if (cell != null) { cell.InitItemInfo(info); } } if (downItem != null) { RankingCell cell = downItem.GetComponent <RankingCell>(); if (cell != null) { cell.InitItemInfo(info); } } }