コード例 #1
0
ファイル: RankListPanel.cs プロジェクト: loneys/ZJHGameClient
 /// <summary>
 /// 得到排行榜传输模型
 /// </summary>
 /// <param name="rankListDto"></param>
 private void GetRankListDto(RankListDto rankListDto)
 {
     if (rankListDto == null)
     {
         return;
     }
     foreach (var go in listGo)
     {
         Destroy(go);
     }
     listGo.Clear();
     for (int i = 0; i < rankListDto.rankList.Count; i++)
     {
         if (rankListDto.rankList[i].UserName == Models.GameModel.userDto.UserName)
         {
             GameObject go = Instantiate(go_ItemPre, m_Parent);
             go.transform.Find("Index/txt_Index").GetComponent <Text>().text  = (i + 1).ToString();
             go.transform.Find("txt_UserName").GetComponent <Text>().text     = "我";
             go.transform.Find("txt_CoinCount").GetComponent <Text>().text    = rankListDto.rankList[i].CoinCount.ToString();
             go.transform.Find("Index/txt_Index").GetComponent <Text>().color = Color.red;
             go.transform.Find("txt_UserName").GetComponent <Text>().color    = Color.red;
             go.transform.Find("txt_CoinCount").GetComponent <Text>().color   = Color.red;
             listGo.Add(go);
         }
         else
         {
             GameObject go = Instantiate(go_ItemPre, m_Parent);
             go.transform.Find("Index/txt_Index").GetComponent <Text>().text = (i + 1).ToString();
             go.transform.Find("txt_UserName").GetComponent <Text>().text    = rankListDto.rankList[i].UserName;
             go.transform.Find("txt_CoinCount").GetComponent <Text>().text   = rankListDto.rankList[i].CoinCount.ToString();
             listGo.Add(go);
         }
     }
 }
コード例 #2
0
 /// <summary>
 /// 客户端获取排行榜信息的请求
 /// </summary>
 /// <param name="client"></param>
 private void GetRank(ClientPeer client)
 {
     SingleExecute.Instance.Exeecute(() => {
         RankListDto dto = DatabaseManager.GetRankListDto();
         client.SendMsg(OpCode.Account, AccountCode.GetRank_SRES, dto);
     });
 }
コード例 #3
0
 private void HandleGetRankList(ClientPeer client)
 {
     SingleExec.Exec(() =>
     {
         RankListDto dto = DatabaseManager.GetRankListDto();
         client.SendNetMsg(OpCode.account, AccountCode.getRankListSRes, dto);
     });
 }
コード例 #4
0
        public static void StartConnect()
        {
            rankListDto = new RankListDto();
            idClientDic = new Dictionary <int, ClientPeer>();
            string conStr = "database=zjhgame;data source=127.0.0.1;port=3306;user=root;pwd=gunxueqiu";

            sqlConcect = new MySqlConnection(conStr);
            sqlConcect.Open();
        }
コード例 #5
0
        /// <summary>
        /// 连接数据库
        /// </summary>
        public static void StartConnection()
        {
            rankListDto = new RankListDto();
            idClientDic = new Dictionary <int, ClientPeer>();
            string conStr = "database=golden_fraud;data source=127.0.0.1;port=3306;user=root;pwd=root";

            sqlConnection = new MySqlConnection(conStr);
            sqlConnection.Open();
        }
コード例 #6
0
 /// <summary>
 /// 客户端获取排行榜的请求处理
 /// </summary>
 /// <param name="client"></param>
 private void GetRankList(ClientPeer client)
 {
     SingleExecute.Instance.Execute(() =>
     {
         Console.WriteLine("请求排行榜信息");
         RankListDto dto = DatabaseManager.GetRankListDto();
         client.SendMsg(OpCode.Account, AccountCode.GetRankList_SRES, dto);
         Console.WriteLine("发送排行榜信息" + OpCode.Account + AccountCode.GetRankList_SRES);
     });
 }
コード例 #7
0
    void GenerateRankList(RankListDto dto)
    {
        //先清空排行榜里面的东西,再重新生成一份
        foreach (Transform child in scrollViewContentTransform)
        {
            Destroy(child.gameObject);
        }

        GameObject         rankListItemPrefab = ResourceManager.GetRankListItem();
        List <RankItemDto> list = dto.list;

        for (int i = 0; i < list.Count; i++)
        {
            RankItemDto item         = list[i];
            GameObject  rankListItem = Instantiate(rankListItemPrefab);
            rankListItem.GetComponent <RankListItem>().SetInfo(i + 1, item.username, item.coin);
            rankListItem.transform.SetParent(scrollViewContentTransform);
            rankListItem.transform.localScale = Vector3.one;
        }
    }
コード例 #8
0
    /// <summary>
    /// 得到排行榜传输模型,进行解析
    /// </summary>
    /// <param name="dto"></param>
    private void GetRankListDto(RankListDto dto)
    {
        if (dto == null)
        {
            return;
        }

        // 先销毁之前的 排行榜 List
        foreach (var go in listGo)
        {
            Destroy(go);
        }

        listGo.Clear(); // 清空 排行榜 List 列表

        for (int i = 0; i < dto.rankList.Count; i++)
        {
            if (dto.rankList[i].name == Models.GameModel.userDto.name)   // 如果是自己
            {
                GameObject go = Instantiate(itemPre, parent);
                go.transform.Find("Index/txtIndex").GetComponent <Text>().text  = (i + 1).ToString();                       // 排名
                go.transform.Find("Index/txtIndex").GetComponent <Text>().color = Color.red;                                // 排名字体变成红色
                go.transform.Find("txtName").GetComponent <Text>().text         = "我";                                      // 将用户名改成我
                go.transform.Find("txtName").GetComponent <Text>().color        = Color.red;                                // 用户名字体变成红色
                go.transform.Find("txtCoin").GetComponent <Text>().text         = Models.GameModel.userDto.coin.ToString(); // 金币数
                go.transform.Find("txtCoin").GetComponent <Text>().color        = Color.red;                                // 金币字体变成红色

                listGo.Add(go);
            }
            else
            {
                GameObject go = Instantiate(itemPre, parent);
                go.transform.Find("Index/txtIndex").GetComponent <Text>().text = (i + 1).ToString();              // 排名
                go.transform.Find("txtName").GetComponent <Text>().text        = dto.rankList[i].name;            // 用户名
                go.transform.Find("txtCoin").GetComponent <Text>().text        = dto.rankList[i].coin.ToString(); // 金币数

                listGo.Add(go);
            }
        }
    }
コード例 #9
0
        public static RankListDto GetRankListDto(int maxCount = 10)
        {
            MySqlCommand cmd = connection.CreateCommand();

            cmd.CommandText = "select username,coin from user_info order by coin desc";
            MySqlDataReader reader     = cmd.ExecuteReader();
            RankListDto     resultList = new RankListDto();
            RankItemDto     item       = new RankItemDto();
            int             count      = 0;

            if (reader.HasRows)
            {
                while (reader.Read() && count < maxCount)
                {
                    item.username = reader.GetString("username");
                    item.coin     = reader.GetInt32("coin");
                    resultList.list.Add(item);
                    count += 1;
                }
            }
            reader.Close();
            return(resultList);
        }
コード例 #10
0
 private void HandleGetRankListSRes(RankListDto dto)
 {
     EventCenter.BroadCast(EventType.UISetRankList, dto);
 }