public void RemoveRankCell() { RankCell[] arrRank = { }; arrRank = gameObject.GetComponentsInChildren <RankCell>(); foreach (RankCell rankCell in arrRank) { RankCellPool.GetInstance().ReleaseObject(rankCell.gameObject); } }
public void LoadRankList() { Dictionary <int, JSONObject> mapRankList = null; float fUnit = 0.0f; float fStartYpos = 0.0f; float fContentHeight = 0.0f; fUnit = 50.0f; fStartYpos = -20.0f; fContentHeight = 50.0f; mapRankList = RankSingleton.GetInstance().GetRankerList(m_eCurrentTab); Debug.Log("RankListLength : " + mapRankList.Count.ToString()); foreach (KeyValuePair <int, JSONObject> item in mapRankList) { int nUserRank = 0; RankCell rankCell = null; GameObject objRankCell = null; JSONObject objUserInfo = null; RectTransform rectTransform = null; nUserRank = item.Key; objUserInfo = item.Value; objRankCell = RankCellPool.GetInstance().EnableObject(); rankCell = objRankCell.GetComponent <RankCell>(); rectTransform = objRankCell.GetComponent <RectTransform>(); rankCell.SetData(objUserInfo); objRankCell.transform.SetParent(transform); rectTransform.localPosition = new Vector2(0.0f, fStartYpos); rectTransform.offsetMin = new Vector2(20.0f, fStartYpos); rectTransform.offsetMax = new Vector2(-20.0f, fStartYpos); rectTransform.SetDefaultScale(); rectTransform.SetHeight(40.0f); fStartYpos -= fUnit; fContentHeight += fUnit; } GetComponent <RectTransform>().SetHeight(fContentHeight); }