コード例 #1
0
 public EnemyBuilder(
     GameObject prefab,
     RangedWeaponFactory weaponFactory,
     WeaponAsset weaponAsset,
     DiContainer container) : base(prefab, weaponFactory, container)
 {
     _weaponAsset = weaponAsset;
 }
コード例 #2
0
 public CharacterBuilder(GameObject prefab, RangedWeaponFactory weaponFactory, DiContainer container)
 {
     Prefab        = prefab;
     WeaponFactory = weaponFactory;
     Container     = container;
 }