public App() { //var x = new SngRegistratorManager(); //x.Start(); //return; RegisterHook(); TableTileManager = new TableTileManager(); PokerTypeManager = new PokerTypeManager(); RandomizerManager = new RandomizerManager(); HandHistoryManager = new HandHistoryManager(); Handler = new Handler(); TableManager = new TableManager(); Config.LoadXml(); WindowMain = new WindowMain(); WindowMain.Show(); if (!CheckGnuGplV3Agreement()) { return; } HandHistoryManager.ObserverStatus = WindowMain.UcStatusBar; HandHistoryManager.ObserverHands = WindowMain.UCHands; TableManager.ObserverTableManagerTableList = WindowMain.UCTables; TableManager.ObserverTableManagerTableCount = WindowMain.UcStatusBar; ReleaseOnly(); }
public RandoShops(FormMain formMain, RandomizerManager randomizers) : base(randomizers) { main = formMain; }
public RandoTreasure(FormMain formMain, RandomizerManager randomizers) : base(randomizers) { main = formMain; }
public RandoRunSpeed(FormMain formMain, RandomizerManager randomizers) : base(randomizers) { main = formMain; }
public RandoCrystarium(FormMain formMain, RandomizerManager randomizers) : base(randomizers) { main = formMain; }
public RandoAbilities(FormMain formMain, RandomizerManager randomizers) : base(randomizers) { main = formMain; }