private void Start() { m_Slider = GetComponentInChildren <Slider>(); m_RandomOrderCombination = GetComponent <RandomOrderCombination>(); m_CheckCombinationWithOrder = GetComponent <CheckCombinationWithOrder>(); m_WaitingTime = (float)m_RandomOrderCombination.CustomerOrderCombination.Count * m_WaitingTimeMultiplier; }
private void Start() { PlayerController.TriggerInput += MatchCombination; m_RandomCombination = GetComponent <RandomOrderCombination>(); m_CustomerScript = GetComponent <Customer>(); }