private static void Initialize() { Console.WriteLine("INIT..."); Thread.Sleep(666); RandomOperations.Initialize(); UserInputInterpreter.Initialize(); ClientSocketInterface.Initialize(); MobileDeviceManagement.Initialize(); EchoModeOn = false; //_gui = new MainForm(); //Settings.Initialize(); Console.WriteLine("INIT COMPLETE..."); Console.Title = "Crowdsound CSA " + About.VERSION_NUMBER; ConsoleHelper.PrintProgramIdent(); }
/// <summary> /// Initializes all needed classvariables /// and prepares structures for use /// </summary> internal static void Initialize() { RandomOperations.Initialize(); BoundDevices = new List <MobileDevice>(); PendingConnections = new List <ClientConnection>(); }