private void StartRound() { RandomNumbers.GenerateRandomNumbers(out correctNumberText, out correctNumber); textShow.text = correctNumberText; textShow.GetComponent <ShowTextScript>().RestartAnimation(); RandomizeButtons(out leftButtonText, out centreButtonText, out rightButtonText); leftButton.GetComponentInChildren <Text>().text = leftButtonText; leftButton.GetComponent <ButtonScript>().numberToCheck = correctNumber.ToString(); centreButton.GetComponentInChildren <Text>().text = centreButtonText; centreButton.GetComponent <ButtonScript>().numberToCheck = correctNumber.ToString(); rightButton.GetComponentInChildren <Text>().text = rightButtonText; rightButton.GetComponent <ButtonScript>().numberToCheck = correctNumber.ToString(); }