public double getDelay() { double delay = delayMean; if (Distributions.EXPONENTIAL == distribution) { delay = RandomNumberGenerators.Exponential(delayMean); } else if (Distributions.NORMAL == distribution) { delay = RandomNumberGenerators.Normal(delayMean, delayDev); } else if (Distributions.UNIFORM == distribution) { delay = RandomNumberGenerators.Uniform(delayMean, delayDev); } return(delay); }
public DoubleCut(RandomNumberGenerators.Default random) { // TODO: Complete member initialization this.random = random; }
public Random(RandomNumberGenerators.Default random, double p) { // TODO: Complete member initialization this.random = random; this.p = p; }
public RouletteWheel(RandomNumberGenerators.Default random) { // TODO: Complete member initialization this.random = random; }