private static double WeaponDamage(User.User player, bool offhand = false) { double result = 0.0d; List <Items.Iitem> weapons = player.Player.Equipment.GetWieldedWeapons(); if (weapons.Count > 0) { Items.Iweapon weapon; if (!offhand) { weapon = (Items.Iweapon)weapons.Where(w => w.WornOn.ToString().CamelCaseWord() == player.Player.MainHand.CamelCaseWord()).SingleOrDefault(); } else { weapon = (Items.Iweapon)weapons.Where(w => w.WornOn.ToString().CamelCaseWord() != player.Player.MainHand.CamelCaseWord()).SingleOrDefault(); } result = RandomNumber.GetRandomNumber().NextNumber((int)weapon.CurrentMinDamage, (int)weapon.CurrentMaxDamage + 1); } else { result = 0.0d; } return(result); }
public List <string> GetObjectsInRoom(RoomObjects objectType, double percentage = 100) { List <string> result = new List <string>(); object objectList = null; switch (objectType) { case RoomObjects.Players: objectList = players; break; case RoomObjects.Npcs: objectList = npcs; break; case RoomObjects.Items: objectList = items; break; default: break; } foreach (string id in (dynamic)objectList) { if (RandomNumber.GetRandomNumber().NextNumber(0, 100) <= percentage) { result.Add(id); } } return(result); }
private void GetNumberBtn_Click(object sender, EventArgs e) { randomNumber = RandomNumber.GetRandomNumber(1, 52); ShowNumberTextBox.Text = randomNumber.ToString(); CheckNumberForConcurrence(randomNumber); CheckLinesForWin(); }
internal async Task <T> SendRequestAsync <T>(MethodMessage methodMessage, int timeoutSeconds = 30) where T : ResponseMessageBase { int id = RandomNumber.GetRandomNumber(1, int.MaxValue); methodMessage.Id = id; methodMessage.JsonRpc = "2.0"; string serialization = JsonConvert.SerializeObject(methodMessage, Formatting.None); string resultStr; using (var handler = new HttpClientHandler()) { if (!string.IsNullOrWhiteSpace(_xbmc.Login)) { handler.Credentials = new NetworkCredential(_xbmc.Login, _xbmc.Password); } var httpClient = new HttpClient(handler) { Timeout = TimeSpan.FromSeconds(timeoutSeconds) }; var request = new HttpRequestMessage(HttpMethod.Post, _xbmc.BaseUrl) { Content = new StringContent(serialization, Encoding.UTF8, "application/json") }; try { HttpResponseMessage response = await httpClient.SendAsync(request); response.EnsureSuccessStatusCode(); resultStr = await response.Content.ReadAsStringAsync(); } catch (TaskCanceledException) { throw new TimeoutException(methodMessage.Method); } } var result = JsonConvert.DeserializeObject <T>(resultStr); if (result.Id != methodMessage.Id) { throw new RequestException(methodMessage.Method, "The Id received does not match the one that was sent."); } if (result.Error != null) { throw new RequestException(methodMessage.Method, result.Error.ToString()); } return(result); }
internal async Task <T> SendRequestAsync <T>(MethodMessage methodMessage) where T : ResponseMessageBase { int id = RandomNumber.GetRandomNumber(1, int.MaxValue); methodMessage.Id = id; methodMessage.JsonRpc = "2.0"; string serialization = JsonConvert.SerializeObject(methodMessage, Formatting.None, new JsonSerializerSettings { NullValueHandling = NullValueHandling.Ignore }); using (var client = new WebClient() { Encoding = System.Text.Encoding.UTF8, Credentials = new NetworkCredential(_xbmc.Login, _xbmc.Password) }) { var requestTask = client.UploadStringTaskAsync(_xbmc.BaseUrl, serialization); await Task.WhenAny(requestTask, Task.Delay(DEFAULT_TIMEOUT)); if (requestTask.IsCompleted) { if (requestTask.IsFaulted) { throw requestTask.Exception.GetBaseException(); } var result = JsonConvert.DeserializeObject <T>(requestTask.Result); if (result.Id != methodMessage.Id) { throw new RequestException(methodMessage.Method, "The Id received does not match the one that was sent."); } if (result.Error != null) { throw new RequestException(methodMessage.Method, result.Error.ToString()); } return(result); } else { throw new WebException("Request timeout", WebExceptionStatus.Timeout); } } }
public static void InitializeHex() { RandomNumber randomNumber = new RandomNumber(1, _hexList.Count); for (int i = 0; i < _hexList.Count; i++) { GameObject go = _hexList.ElementAt(i); go.GetComponentInChildren <Text> ().text = "" + i; if (Random.Range(0, 8) < 5) { go.GetComponentInChildren <Text> ().text = randomNumber.GetRandomNumber().ToString(); } else { go.GetComponentInChildren <Text> ().text = ""; } go.GetComponentInChildren <Text> ().enabled = false; } }