コード例 #1
0
 public Vector3 GetRandomMoveArea(RandomMoveArea area)
 {
     if (AgentReachedTarget())
     {
         Vector3 randomDirection = Random.insideUnitSphere * area.radius;
         randomDirection += area.transform.position;
         NavMeshHit hit;
         NavMesh.SamplePosition(randomDirection, out hit, area.radius, 1);
         Vector3 finalPosition = hit.position;
         return(finalPosition);
     }
     return(agent.destination);
 }
コード例 #2
0
 public void RandomMove(RandomMoveArea area)
 {
     SetDestination(GetRandomMoveArea(area));
 }