public override int GetHashCode() { int hash = 1; if (Error != 0) { hash ^= Error.GetHashCode(); } if (FrameNumber != 0) { hash ^= FrameNumber.GetHashCode(); } if (RandomCode != 0) { hash ^= RandomCode.GetHashCode(); } hash ^= battleInputs_.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }