void Start() { instance = this; Player = GetComponentInChildren <AvatarSea>().gameObject; PlayerRenderer = Player.GetComponent <SpriteRenderer>(); splashSound = GetComponent <AudioSource>(); r = GetComponent <Rigidbody>(); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); RaftScript myAIBase = (RaftScript)target; if (GUILayout.Button("Damage")) { myAIBase.OnAttacked(1); } }