コード例 #1
0
 private void UnregisterLight()
 {
     if (isRegistered && Grid.IsValidCell(cell))
     {
         GameScenePartitioner.Instance.Free(ref solidPartitionerEntry);
         GameScenePartitioner.Instance.Free(ref liquidPartitionerEntry);
         isRegistered = false;
     }
     if (emitter != null)
     {
         emitter.Remove();
     }
 }