public void FromAngle_ShouldCreateValidRadianAngle() { // arrange var angle = Fixture.Create <Angle>(); // act var radianAngle = RadianAngle.FromAngle(angle); // assert radianAngle.Radians.Should().BeApproximately((number)angle.Convert(AngleUnit.Radian).Value); }
public static number Tan(Angle a) => Tan(RadianAngle.FromAngle(a));
public static number Sin(Angle a) => Sin(RadianAngle.FromAngle(a));
public static number Cos(Angle a) => Cos(RadianAngle.FromAngle(a));