コード例 #1
0
ファイル: CrashScript.cs プロジェクト: LeSmurk/ExampleCode
    void Disconnect()
    {
        //only if not already detached
        if (!detached)
        {
            if (smokeEffect != null)
            {
                //set smoke parent to the ship
                smokeEffect.transform.parent = transform.parent;
                //play smoke
                smokeEffect.Play();

                fireEffect.transform.parent = transform.parent;
                fireEffect.Play();
            }

            //change parent to fallen parts
            transform.parent = fallenParts;
            //turn off kinematic
            rb.isKinematic = false;
            //turn on gravity
            rb.useGravity = true;
            //turn on collider
            GetComponent <MeshCollider>().enabled = true;

            //launch?
            rb.AddForce(transform.up * launchForce, ForceMode.Impulse);

            //turn off thrusters
            if (thrusterEffect != null)
            {
                thrusterEffect.Stop();
            }

            detached = true;

            //toggle off collision box on racer, if there is one
            if (thisbox != null)
            {
                thisbox.enabled = false;
            }

            //set hp to 0
            partHP = 0;

            //tell racer this comp fell off
            racer_scr.DecreaseCrashVel();
        }
    }