コード例 #1
0
        // <emails> = [S<email>*]
        //<FakeUsers> = [S<user>*]
        private static byte[] FakeUsers(BigInteger serverId, byte[] emails)
        {
            byte[] body = Op.Void();

            if (Runtime.CheckWitness(Owner))
            {
                int numEmails = emails.SizeTable();
                for (int i = 0; i < numEmails; i++)
                {
                    string email = NuSD.SplitTblStr(emails, i);
                    User   user  = new User
                    {
                        address  = Op.Void(),
                        email    = email,
                        pswHash  = Op.Void(),
                        nickName = "Fake",
                        icon     = 0,
                        serverID = serverId,
                        warID    = Op.Void(),
                        city     = Const.numCities
                    };
                    user.cards = GenerateRandomCards(user, 10);
                    RW.SaveUser(user);
                    body.AddSeg(RW.User2Bytes(user));
                }

                return(NuTP.RespDataSucWithBody(body));
            }
            else
            {
                return(NuTP.RespDataWithCode(ErrCate.Account, ErrType.AuthFail));
            }
        }
コード例 #2
0
        /** Get basic information of a list of users
         *
         *  获取一系列玩家信息, 内容包括所在服务器、所占城池、
         * 返回:该用户所有卡牌具体信息。
         *
         * For each user, the information includes:
         *     -  User email and address,
         *     -  User current server and city
         *     -  User score and unclaimed score
         *     -  User's cards (full cards data)
         *
         * Return: Array of the User objects and cards
         *
         *
         */

        /* * NuTP:
         * <emails> = S[S<email>*]
         *
         * <getUsers> =  [S<header>,
         *             S[([S<user>,
         *                  S[S<card>*10]]
         *             )*]
         */

        private static byte[] GetUsers(Credential credential, byte[] emails)
        {
            // This method does not require credential

            int numEmails = emails.SizeTable();

            byte[] retBody = Op.Void();

            for (int i = 0; i < numEmails; i++)
            {
                string email = emails.SplitTblStr(i);
                User   user  = RW.FindUser(email);
                if (user != null)
                {
                    byte[] body = NuSD.Seg(RW.User2Bytes(user)).AddSeg(RW.UserCards2Table(user));
                    retBody.AddSeg(body);
                }
                else
                {
                    return(NuTP.RespDataWithDetail(ErrCate.User, ErrType.NotExist, email, Op.Void()));
                }
            }

            NuTP.Response response = new NuTP.Response
            {
                header = new NuTP.Header
                {
                    domain = NuTP.SysDom,
                    code   = NuTP.Code.Success
                },

                body = retBody
            };
            return(NuTP.Response2Bytes(response));
        }
コード例 #3
0
        /** Register the user onto a server.
         *
         * 用户注册/登录 (由于钱包功能尚不支持,Demo阶段暂时使用用户邮箱/密码作为认证方法。若有变动将在Global.VerifyUser()方法里变更实现)
         * 返回:该用户所有卡牌具体信息。若在该服务器上新账户,为用户新建若干卡牌。
         *
         * Check psw/signature first, then
         * If the user does exist already,
         *      If user exist on current server, consider as login in.
         *      If user does exist on another server, transfer user to this server.
         * Else, create cards for this user. Need attach some GAS...
         *
         * Return: S<header>
         *
         */
        private static byte[] Register(Credential credential, BigInteger serverId, string nickName, BigInteger iconID)
        {
            byte[] userData = RW.FindDataUser(credential.email);
            if (userData.Length != 0)
            {   //Exists
                return(NuTP.RespDataWithCode(ErrCate.Account, ErrType.Duplicated));
            }
            else
            {
                byte[] psdHash = Hash256(Op.String2Bytes(credential.psw));
                User   user    = new User();
                user.address  = credential.address;
                user.email    = credential.email;
                user.pswHash  = psdHash;
                user.nickName = nickName;
                user.icon     = iconID;
                user.serverID = serverId;
                user.warID    = Op.Void();
                user.city     = Const.numCities;
                //user.cardIDs = new byte[0];

                RW.SaveUser(user);
                return(NuTP.RespDataSucWithBody(RW.User2Bytes(user)));
            }
        }
コード例 #4
0
        /** Get basic information of an user
         *
         *  获取一个玩家信息, 内容包括所在服务器、所占城池、
         * 返回:该用户所有卡牌具体信息。
         *
         * The information includes:
         *     -  User email and address,
         *     -  User current server and city
         *     -  User score and unclaimed score
         *     -  User's cards (full cards data)
         *
         * Return: Array of the User objects and cards
         *
         *
         */

        /* * NuTP:
         * <GetUsers> =  [S<header>, S<user>, S[S<card>*]]
         *
         */

        private static byte[] GetUser(Credential credential, string email)
        {
            // This method does not require credential

            User user = RW.FindUser(email);

            if (user != null)
            {
                byte[] body = NuSD.Seg(RW.User2Bytes(user)).AddSeg(RW.UserCards2Table(user));
                return(NuTP.RespDataSucWithBody(body));
            }
            else
            {
                return(NuTP.RespDataWithDetail(ErrCate.User, ErrType.NotExist, email, Op.Void()));
            }
        }