void Start() { _main = GetComponent <Main>(); _properties = GetComponent <Properties>(); _log = GetComponent <VisualLog>(); _bodiesManager = GameObject.Find("BodiesManager").GetComponent <BodiesManager>(); _rpc = GetComponent <RPCWorkspace>(); }
void Awake() { Application.runInBackground = true; _surfaceRequestListener = GetComponent <SurfaceRequestListener>(); _properties = GetComponent <Properties>(); _log = GetComponent <VisualLog>(); _negativeSpace = GetComponent <NegativeSpace>(); _bodiesListener = GameObject.Find("BodiesManager").GetComponent <UdpBodiesListener>(); _bodies = GameObject.Find("BodiesManager").GetComponent <BodiesManager>(); _prespectiveProjection = Camera.main.GetComponent <PerspectiveProjection>(); _tracker = GameObject.Find("RavatarManager").GetComponent <Tracker>(); _tcpKinectListener = GameObject.Find("RavatarManager").GetComponent <TcpKinectListener>(); _workspace = GetComponent <RPCWorkspace>(); _properties.load(); ConfigLoaded = _properties.ConfigLoaded; if (!ConfigLoaded) { _log.Show = true; } else { _log.WriteLine(this, "Config Loaded"); _surfaceRequestListener.StartReceive(); } if (location == Location.A) { _workspace.InitServer(); } else { _workspace.InitClient(); } }