コード例 #1
0
    void Start()
    {
        GameObject tempObj = GameObject.Find("Character");

        scriptInstance = tempObj.GetComponent <RCharacter>();
        GameObject tempObj2 = GameObject.Find("Sphere");

        scriptCantouch = tempObj2.GetComponent <RNewBehaviourScript>();
    }
コード例 #2
0
    // Start is called before the first frame update
    void Start()
    {
        AudioListener.volume = PlayerPrefs.GetFloat("volume", 1.0f);

        GameObject tempObj = GameObject.Find("Sphere");

        scriptInstance6 = tempObj.GetComponent <RNewBehaviourScript>();
        GameObject tempObj2 = GameObject.Find("Character");

        scriptInstance5   = tempObj2.GetComponent <RCharacter>();
        MusicSource4.clip = clip4;
    }
コード例 #3
0
ファイル: RCharacter.cs プロジェクト: Melissaa12/Deja-Vu
    void Update()
    {
        n = RNewBehaviourScript.m;
        if (n == 3 && flag == true)
        {
            GameObject tempObj = GameObject.Find("Sphere");
            scriptInstance = tempObj.GetComponent <RNewBehaviourScript>();
            GameObject tempObj2 = GameObject.Find("Main Camera");
            scriptInstance2 = tempObj2.GetComponent <RCameraPerspective>();
            GameObject tempObj3 = GameObject.Find("Canvas");
            scriptInstanceGameOver = tempObj3.GetComponent <RGameoverManager>();
            //Access playerScore variable from ScriptA

            flag = false;
        }
    }