コード例 #1
0
ファイル: World.cs プロジェクト: pipliz/cpuvox
    public unsafe World DownSample(int extraLods, out int voxelCount)
    {
        World subWorld    = new World(dimensions, lod + extraLods);
        World thisWorld   = this;
        int   step        = 1 << subWorld.lod;
        int   totalVoxels = 0;

        // parallelize downsampling on the X-axis
        System.Threading.Tasks.Parallel.For(0, dimensions.x / step, (int i) =>
        {
            int yVoxels = subWorld.dimensions.y >> subWorld.lod;
            RLEElement[] elementBuffer            = new RLEElement[yVoxels];
            WorldBuilder.RLEColumnBuilder builder = new WorldBuilder.RLEColumnBuilder();

            int x = i * step;
            for (int z = 0; z < subWorld.dimensions.z; z += step)
            {
                // downsample a {step, step} grid of columns into one
                RLEColumn downSampled = thisWorld.DownSampleColumn(x, z, elementBuffer, extraLods, ref builder, ref totalVoxels, ref subWorld.Storage);
                *subWorld.Storage.GetColumnPointer(subWorld.GetIndexKnownInBounds(int2(x, z))) = downSampled;
            }
        });

        voxelCount = totalVoxels;
        return(subWorld);
    }
コード例 #2
0
ファイル: World.cs プロジェクト: pipliz/cpuvox
    /// <summary>
    /// Output a column of data into the columnbuilder; after doing this with all columns the builder will be resolved to a new, merged column
    /// </summary>
    unsafe void DownSamplePartial(int x, int z, int extraLods, ref WorldBuilder.RLEColumnBuilder columnBuilder)
    {
        RLEColumn column = *Storage.GetColumnPointer(GetIndexKnownInBounds(int2(x, z)));

        if (column.RunCount <= 0)
        {
            return;
        }

        int2         elementBounds = dimensions.y >> lod;
        int          nextLod       = lod + extraLods;
        ColorARGB32 *colorPointer  = column.ColorPointer(ref Storage);

        for (int run = 0; run < column.RunCount; run++)
        {
            RLEElement element = column.GetIndex(ref Storage, run);

            elementBounds = int2(elementBounds.x - element.Length, elementBounds.x);

            if (element.IsAir)
            {
                continue;
            }

            for (int i = 0; i < element.Length; i++)
            {
                int Y        = elementBounds.x + i;
                int colorIdx = element.ColorsIndex + element.Length - i - 1;
                columnBuilder.SetVoxel(Y >> nextLod, colorPointer[colorIdx]);
            }
        }
    }
コード例 #3
0
ファイル: World.cs プロジェクト: pipliz/cpuvox
    public void SetVoxelColumn(int2 position, RLEColumn column)
    {
        int        index   = GetIndexKnownInBounds(position);
        RLEColumn *pointer = Storage.GetColumnPointer(index);

        if (pointer->RunCount > 0)
        {
            throw new InvalidOperationException();
        }
        *pointer = column;
    }
コード例 #4
0
ファイル: World.cs プロジェクト: pipliz/cpuvox
#pragma warning disable CS0162 // Unreachable code detected
    public int GetVoxelColumn(int2 position, ref RLEColumn column)
    {
        if (REPEAT_WORLD)
        {
            position &= dimensionMaskXZ;
        }
        else
        {
            int2 inBoundsPosition = position & dimensionMaskXZ;
            if (any(inBoundsPosition != position))
            {
                return(-1);
            }
        }
        column = *Storage.GetColumnPointer(GetIndexKnownInBounds(position));
        return(column.RunCount);
    }