public void SaveStats() { RCC_Customization.SaveStats(RCC_SceneManager.Instance.activePlayerVehicle); }
public void SaveStats() { RCC_Customization.SaveStats(car); }
public void SaveStats() { RCC_Customization.SaveStats(RCC_SceneManager.Instance.activePlayerVehicle); }
public void SaveStats() { RCC_Customization.SaveStats(car); }