public async Task <AuthResult> Authenticate(string user, string pass, bool save) { string payload = "user="******",password="******"payload=" + payload; var url = QuickHttp.Uri(Region.Current.LoginQueue, "/login-queue/rest/queue/authenticate"); var json = await QuickHttp.Request("POST", url).Send(query).JSONObject(); this.auth = new AuthResult(JSONDeserializer.Deserialize <LoginQueueDto>(json), user, pass); if (json.ContainsKey("lqt") || this.auth.Content.Token == null) { Debug.WriteLine(json.ToJSON()); } switch (this.auth.Content.Status) { case "LOGIN": if (save) { if (!settings.Accounts.ContainsKey(user)) { settings.Accounts[user] = new Account(); } settings.Accounts[user].SetPassword(pass); settings.Save(); } break; case "QUEUE": Debug.WriteLine("QUEUE: " + this.auth.Content.Backlog); break; } return(this.auth); }
public void Start(string host) { var args = $"--backend=\"http://{host}/ui/client/client.html\""; #if BUILD_UI const int debuggingPort = 1337; args += $" --remote-debugging-port={debuggingPort}"; Task.Run(async() => { JSONArray json; do { json = await QuickHttp.Request("GET", $"http://localhost:{debuggingPort}/json/list").JSONArray(); } while (json == null); var url = ((JSONObject)json[0])["devtoolsFrontendUrl"] as string; Process.Start($"http://localhost:{debuggingPort}{url}"); }); #endif Process.Start(FrontEndExecutable, args); content.Load(); assets.Load(); }
private static ChunkInfo GetChunkInfo(long gameId) { var uri = new Uri(BaseUri, $"getLastChunkInfo/{Region.Current.Platform}/{gameId}/1/token"); return(JSONDeserializer.Deserialize <ChunkInfo>(QuickHttp.Request("GET", uri.AbsoluteUri).JSONObject().Result)); }
private static JSONObject GetMetaData(long gameId) { var uri = new Uri(BaseUri, $"getGameMetaData/{Region.Current.Platform}/{gameId}/1/token"); return(QuickHttp.Request("GET", uri.AbsoluteUri).JSONObject().Result); }