private void UpdateTime() { if (info.GetConditionType(0u) == DELIVERY_CONDITION_TYPE.COMPLETE_DELIVERY_ID) { MonoBehaviourSingleton <DeliveryManager> .I.GetDeliveryDataAllNeeds((int)info.id, out int have, out int need, out string _, out string _); if (base.isComplete) { have = need; } SetLabelText((Enum)UI.LBL_LIMIT_TIME, $"{have}/{need}"); SetLabelText((Enum)UI.LBL_LIMIT_TIME_NAME, StringTable.Get(STRING_CATEGORY.TEXT_SCRIPT, 17u)); } else { int num = QuestUtility.ToSecByMilliSec(arenaData.timeLimit); SetLabelText((Enum)UI.LBL_LIMIT_TIME, $"{num / 60}:{num % 60:D2}"); } SetLabelText((Enum)UI.LBL_RUSH_LEVEL, string.Empty); }
private void UpdateTopBar() { int num = QuestUtility.ToSecByMilliSec(arenaData.timeLimit); SetLabelText((Enum)UI.LBL_LIMIT_TIME, $"{num / 60}:{num % 60:D2}"); string empty = string.Empty; if (deliveryData != null) { empty = QuestUtility.GetArenaTitle(arenaData.group, deliveryData.name); } else { string str = StringTable.Format(STRING_CATEGORY.ARENA, 0u, arenaData.group); string str2 = StringTable.Format(STRING_CATEGORY.ARENA, 1u, arenaData.rank); empty = str + "\u3000" + str2; } SetLabelText((Enum)UI.LBL_ARENA_NAME, empty); UITexture component = GetCtrl(UI.TEX_ICON).GetComponent <UITexture>(); ResourceLoad.LoadWithSetUITexture(component, RESOURCE_CATEGORY.ARENA_RANK_ICON, ResourceName.GetArenaRankIconName(arenaData.rank)); }