コード例 #1
0
    private void CommonAddDemand(QuestDemandItem demandItem)
    {
        if (demandItem == null)
        {
            LogManager.LogError("GetMissionContinue_Bonus Empty Event Item");
            return;
        }

        cmpWin.AddItem((uint)demandItem.pItemImpl.GetID(), demandItem.pDemandItem.m_yCount);
    }
コード例 #2
0
    private void parseDemandItem(string DemandItem, ref _MISSION_INFO MissionInfo)
    {
        try
        {
            if (!DemandItem.Equals("nil"))
            {
                MatchCollection matches = StringRegex.Matches(DemandItem);

                if (matches.Count == 0)
                {
                    LogManager.LogError("--------------------客户端配置中不存在匹配的需求物品项。--------------------");
                }

                foreach (Match match in matches)
                {
                    string   matchstr      = match.Value;
                    string[] DemandItemstr = matchstr.Split(new string[1] {
                        ","
                    }, StringSplitOptions.None);
                    uint itemId    = Convert.ToUInt32(FormatString(DemandItemstr[0]));
                    int  itemCount = Convert.ToInt32(FormatString(DemandItemstr[1]));

                    CObject_Item pItem = ObjectSystem.Instance.NewItem(itemId);
                    if (pItem == null)
                    {
                        LogManager.LogError("--------------------非法的奖励物品ID: " + itemId + "--------------------");
                    }
                    pItem.SetNumber(itemCount);
                    CActionSystem.Instance.UpdateAction_FromItem(pItem);

                    QuestDemandItem newDemandItem = new QuestDemandItem();
                    newDemandItem.pDemandItem           = new SMissionBonusItem();
                    newDemandItem.pDemandItem.m_uItemID = itemId;
                    newDemandItem.pDemandItem.m_yCount  = itemCount;
                    pItem.SetTypeOwner(ITEM_OWNER.IO_QUESTVIRTUALITEM);
                    newDemandItem.pItemImpl = pItem;
                    MissionInfo.m_vecQuestDemandItem.Add(newDemandItem);
                }
            }
        }
        catch (Exception ex)
        {
            CDataBaseSystem.StrError += "--------------------parseDemandItem方法出错。--------------------";
            CDataBaseSystem.StrError += ex.ToString();
            throw new Exception(CDataBaseSystem.StrError);
        }
    }
コード例 #3
0
    private void MissionContinueUpdate(bool missIsDone)
    {
        cmpWin.CleanAll();

        string parseRes = "";
        int    txtNum   = CUIDataPool.Instance.m_pMissionDemandInfo.m_yTextCount;

        for (int i = 0; i < txtNum; i++)
        {
            int    index;
            string txt = CUIDataPool.Instance.m_pMissionDemandInfo.m_aText[i].m_szString;
            if (UIString.Instance.ParseAcceptQuest(txt, out index))
            {
                string mark       = "#{M_MUBIAO}";
                string TargetText = txt.Substring(index + mark.Length, txt.Length - mark.Length);
                UIString.Instance.ParserString_RuntimeNoHL(TargetText, out parseRes);
            }
            else
            {
                cmpWin.AddText(txt);
            }
        }

        int demandNum = CUIDataPool.Instance.m_vecQuestDemandItem.Count;

        //if(demandNum > 0)
        //cmpWin.AddText("需要物品:");
        for (int i = 0; i < demandNum; i++)
        {
//             SMissionBonus pBonus = new SMissionBonus();
//             pBonus.m_ItemBonus.m_uItemID = CUIDataPool.Instance.m_pMissionDemandInfo.m_aDemandItem[i].m_uItemID;
//             pBonus.m_ItemBonus.m_yCount = CUIDataPool.Instance.m_pMissionDemandInfo.m_aDemandItem[i].m_yCount;
            QuestDemandItem demandItem = CUIDataPool.Instance.m_vecQuestDemandItem[i];
            CommonAddDemand(demandItem);
        }
        cmpWin.ReLayout();

        acceptBtn.gameObject.SetActiveRecursively(false);
        continueBtn.gameObject.SetActiveRecursively(missIsDone);
        continueBtn.Text = parseRes + " (继续)";
        //refuseBtn.Text = "取消";
    }