public void IncTokenNumber() { tokens++; if (PlayerPrefs.HasKey("tokenNumber")) { PlayerPrefs.SetInt("tokenNumber", tokens); } else { print("Error"); } QueryInfo.CallSetTokens(this); }
void Update() { if (tokens < 0) { tokens = 0; if (PlayerPrefs.HasKey("tokenNumber")) { PlayerPrefs.SetInt("tokenNumber", tokens); } else { print("Error"); } QueryInfo.CallSetTokens(this); } }