//------------------------------------------------------------------------------------------------------------------------------------ // Backwards Compatibility Methods #region BackwardsComp /// <summary> Manually assign IMU Correction for old firmware versions. </summary> private void SetupWrist() { if (this.glove != null && this.glove.gloveData.dataLoaded) { string ID = this.gloveData.deviceID; if (ID.Contains("220102")) { this.glove.gloveData.wrist.SetHardwareOrientation(Quaternions.FromEuler(Mathf.PI, 0, Mathf.PI / 2.0f)); //correction for glove 1 SenseGlove_Debugger.Log("Red Glove Compensation"); } string[] gloveVersion = this.gloveData.firmwareVersion.Split('.'); if (gloveVersion[0][0] == 'v') { gloveVersion[0] = gloveVersion[0].Substring(1); } //if there is a v in front of it, remove this. int mainVersion = int.Parse(gloveVersion[0]); int subVersion = int.Parse(gloveVersion[1]); if (mainVersion <= 2 && subVersion <= 19) { if (ID.Contains("120206")) { this.glove.gloveData.wrist.SetHardwareOrientation(Quaternions.FromEuler(Mathf.PI / 2.0f, 0, Mathf.PI)); //correction for glove 1 SenseGlove_Debugger.Log("Firmware Version v2.19 or earlier. Adding Hardware Compensation"); } else if (ID.Contains("120101")) { this.glove.gloveData.wrist.SetHardwareOrientation(Quaternions.FromEuler(Mathf.PI, 0, 0)); //correction for glove 1 SenseGlove_Debugger.Log("Firmware Version v2.19 or earlier. Adding Hardware Compensation"); } else if (ID.Contains("120203")) { this.glove.gloveData.wrist.SetHardwareOrientation(Quaternions.FromEuler(0, 0, Mathf.PI / 2.0f)); //correction? SenseGlove_Debugger.Log("Firmware Version v2.19 or earlier. Adding Hardware Compensation"); } else if (ID.Contains("120307") || ID.Contains("120304") || ID.Contains("120310") || ID.Contains("120309") || ID.Contains("120311") || ID.Contains("120312")) { this.glove.gloveData.wrist.SetHardwareOrientation(Quaternions.FromEuler(0, 0, Mathf.PI)); //correction for glove 7 & 4? SenseGlove_Debugger.Log("Firmware Version v2.19 or earlier. Adding Hardware Compensation"); } } } }