public override void InitializeAgent() { base.InitializeAgent(); if (area == null) { area = GetComponentInParent <PersonalityQuarksArea>(); } Quarks = QuarkGroup.Instantiate(Quarks); Quarks.Initialize(this); // TAG: MakeEvent area.Logger.Log(Logger.CreateMessage(LogMessageType.World, $"Initialized {Quarks.name} {gameObject.name}"), this); }
public virtual void Initialize(BaseAgent agent) { foreach (QuarkGroup group in Groups) { QuarkGroup qg = QuarkGroup.Instantiate(group); qg.Initialize(agent); myGroups.Add(qg); } foreach (MLObs obs in Observations) { MLObs o = MLObs.Instantiate(obs); o.Initialize(agent); myObservations.Add(o); } foreach (MLReset reset in Resets) { MLReset r = MLReset.Instantiate(reset); r.Initialize(agent); myResets.Add(r); } foreach (MLReward reward in Rewards) { MLReward r = MLReward.Instantiate(reward); r.Initialize(agent); myRewards.Add(r); } foreach (MLAction action in Actions) { MLAction a = MLAction.Instantiate(action); a.Initialize(agent); myActions.Add(a); } }