private void Awake() { //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected O, but got Unknown //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Expected O, but got Unknown //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Expected O, but got Unknown string text = "START version: 0.1.0.6045 " + DateTime.Now.ToShortDateString(); Log.Info(text + "\n" + new string('-', 35 + text.Length), 40, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Main.cs"); Device.LogInfo(); Object.DontDestroyOnLoad(this.get_gameObject()); PlayerPreferences.Load(); ApplicationConfig.Read(); QualityManager.Load(); if (PlayerPreferences.graphicPresetIndex == -1) { PlayerPreferences.graphicPresetIndex = QualityManager.GetQualityPresetIndex(); PlayerPreferences.Save(); } QualityManager.SetQualityPresetIndex(PlayerPreferences.graphicPresetIndex); monoBehaviour = this; StateManager.RegisterInputDefinition(new InputKeyCodeDefinition(27, 1, 0, 0.4f, 0.1f)); StateManager.RegisterInputDefinition(new InputKeyCodeDefinition(13, 2, 0, 0.4f, 0.1f)); StateManager.RegisterInputDefinition(new InputKeyCodeDefinition(271, 3, 0, 0.4f, 0.1f)); StateManager.RegisterInputDefinition(new InputKeyCodeDefinition(9, 4, 0, 0.4f, 0.1f)); }
protected unsafe void OnEnable() { //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_0178: Expected O, but got Unknown //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Expected O, but got Unknown m_graphicPresetDropdown.value = QualityManager.GetQualityPresetIndex(); ScreenManager.UpdateDisplayInformation(); UpdateResolutionData(); m_fullScreenDropdown.value = ((!Device.fullScreen) ? 1 : 0); m_fullScreenDropdown.RefreshShownValue(); m_displayDropdown.get_transform().get_parent().get_parent() .get_gameObject() .SetActive(Device.fullScreen); m_defaultResolutionButton.get_transform().get_parent().get_gameObject() .SetActive(Device.fullScreen); UpdateDisplayList(); UpdateRatioList(); UpdateResolutionList(); m_currentFullScreenDropDownIndex = m_fullScreenDropdown.value; m_currentDisplayDropDownIndex = m_displayDropdown.value; m_currentRatioDropDownIndex = m_ratioDropdown.value; m_currentResolutionDropDownIndex = m_resolutionDropdown.value; m_currentGraphicPresetDropDownIndex = m_graphicPresetDropdown.value; UpdateDefaultResolutionButton(); m_fullScreenDropdown.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_displayDropdown.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_ratioDropdown.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_resolutionDropdown.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_defaultResolutionButton.get_onClick().AddListener(new UnityAction((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_graphicPresetDropdown.onValueChanged.AddListener(new UnityAction <int>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); m_applyButton.get_onClick().AddListener(new UnityAction((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)); UpdateApplyButton(); }