public void ParseMatchConfig() { PractiseConfig.ReadConfig(); PracticePveConfig.ReadConfig(); PractiseStepConfig.ReadConfig(); GameModeConfig.ReadConfig(); SceneConfig.ReadConfig(); MatchAchievementConfig.ReadConfig(); ArticleStrengthConfig.ReadConfig(); PVPPointConfig.ReadConfig(); ReboundAttrConfigData.ReadConfig(); WinningStreakAwardConfig.ReadConfig(); PhRegainConfig.ReadConfig(); SpecialActionConfig.ParseConfig(); StealConfig.ReadConfig(); CurveRateConfig.ReadConfig(); DunkRateConfig.ReadConfig(); AIConfig.ReadConfig(); qualifyingConfig.ReadConfig(); qualifyingNewConfig.ReadConfig(); qualifyingNewerConfig.ReadConfig(); presentHpConfigData.ReadConfig(); bullFightConfig.ReadConfig(); MapConfig.ReadConfig(); gameMatchConfig.ReadConfig(); shootSolutionManager.ReadConfig(); matchSoundConfig.ReadConfig(); matchMsgConfig.ReadConfig(); MatchPointsConfig.ReadConfig(); AnimationSampleManager.Instance.ReadConfig(); }
static int ReadConfig(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); QualifyingNewConfig obj = (QualifyingNewConfig)LuaScriptMgr.GetNetObjectSelf(L, 1, "QualifyingNewConfig"); obj.ReadConfig(); return(0); }