private void AddTestObjects(int numObjects) { const int border = 40; Random r = new Random(); for (int i = 0; i < numObjects; ++i) { Quad egg = new Quad(); egg.Texture = textures[1]; egg.Width = textures[1].Width; egg.Height = textures[1].Height; egg.AlignPivot(HAlign.Center, VAlign.Center); egg.X = r.Next(border, (int)Stage.StageWidth - border); egg.Y = r.Next(border, (int)Stage.StageHeight - border); egg.Rotation = (float)(r.Next(0, 100) / 100.0f * Math.PI); _container.AddChild(egg); } }