public static void Execute() { if (player.ManaPercent < MenuValue.Harass.ManaLimit) { return; } var Champ = EntityManager.Heroes.Enemies.Where(x => x.Health < HandleDamageIndicator(x)); if (MenuValue.Harass.UseQ && Q.IsReady()) { var target = Q.GetTarget(Champ); var target2 = QPix.GetTarget(Champ); if (target != null || target2 != null) { PredictionResult pred = null; PredictionResult pred2 = null; if (target != null) { pred = Q.GetPrediction(target); } if (target2 != null) { pred2 = QPix.GetPrediction(target2); } if (pred.CanNext(Q, MenuValue.General.QHitChance, false) || pred2.CanNext(QPix, MenuValue.General.QHitChance, false)) { if (pred.HitChance > pred2.HitChance) { Q.Cast(pred.CastPosition); } else { QPix.Cast(pred2.CastPosition); } } } } if (MenuValue.Harass.UseE && E.IsReady()) { var target = Q.GetTarget(Champ); if (target != null) { E.Cast(target); } } }
public static void Execute() { if (MenuValue.Misc.QKS && Q.IsReady()) { var Target = Q.GetKillableTarget(); var Target2 = QPix.GetKillableTarget(); if (Target != null && Target2 != null) { var pred = Q.GetPrediction(Target); var pred2 = QPix.GetPrediction(Target2); if (pred.CanNext(Q, MenuValue.General.QHitChance, false) || pred2.CanNext(QPix, MenuValue.General.QHitChance, false)) { if (pred.HitChance > pred2.HitChance) { Q.Cast(pred.CastPosition); } else { QPix.Cast(pred2.CastPosition); } } } } if (MenuValue.Auto.Enable) { var Allies = EntityManager.Heroes.Allies.Where(x => !x.IsDead && x.IsValidTarget() && MenuValue.Auto.EnableWith(x) && x.HealthPercent <= MenuValue.Auto.HP(x) && R.IsInRange(x)).OrderByDescending(x => MenuValue.Auto.ChampPriority(x)); foreach (var Ally in Allies) { if ((MenuValue.Auto.EnablePred(Ally) && Prediction.Health.GetPrediction(Ally, 2000) <= 0) || !MenuValue.Auto.EnablePred(Ally) || Ally.CountEnemyChampionsInRange(1000) >= 1) { if (R.IsReady()) { R.Cast(Ally); } } else { continue; } } } }
public static void Execute() { var Champ = EntityManager.Heroes.Enemies.Where(x => x.Health < HandleDamageIndicator(x)); if (MenuValue.Combo.UseQ && Q.IsReady()) { var target = Q.GetTarget(Champ); var target2 = QPix.GetTarget(Champ); if (target != null || target2 != null) { PredictionResult pred = null; PredictionResult pred2 = null; if (target != null) { pred = Q.GetPrediction(target); } if (target2 != null) { pred2 = QPix.GetPrediction(target2); } if (pred.CanNext(Q, MenuValue.General.QHitChance, false) || pred2.CanNext(QPix, MenuValue.General.QHitChance, false)) { if (pred.HitChance > pred2.HitChance) { Q.Cast(pred.CastPosition); } else { QPix.Cast(pred2.CastPosition); } } } } if (MenuValue.Combo.UseW && W.IsReady()) { switch (MenuValue.Combo.Wlogic) { case 0: { var target = EntityManager.Heroes.Allies.Where(x => x.IsAlly && x.IsValidTarget(W.Range) && !x.IsDead && !x.IsZombie).OrderByDescending(x => x.TotalAttackDamage).FirstOrDefault(); if (target != null) { W.Cast(target); } } break; case 1: { var target = W.GetTarget(Champ); if (target != null) { W.Cast(target); } } break; } } if (MenuValue.Combo.UseE && E.IsReady()) { switch (MenuValue.Combo.Elogic) { case 0: { var target = EntityManager.Heroes.Allies.Where(x => x.IsAlly && x.IsValidTarget(E.Range) && !x.IsDead && !x.IsZombie).OrderBy(x => x.Health).FirstOrDefault(); if (target != null) { E.Cast(target); } } break; case 1: { var target = E.GetTarget(Champ); if (target != null) { E.Cast(target); } } break; case 2: { var target = E.GetTarget(Champ); if (target != null) { var whomoreas = EntityManager.Heroes.Allies.Where(x => x.IsAlly && x.IsValidTarget(W.Range)).OrderByDescending(x => x.AttackSpeedMod).FirstOrDefault(); if (HandleDamageIndicator(target, SpellSlot.E) > HowAA(whomoreas, 6) * PixDamage(target)) { E.Cast(target); } else { E.Cast(whomoreas); } } } break; } } if (MenuValue.Combo.UseR && R.IsReady()) { foreach (var ally in EntityManager.Heroes.Allies.Where(x => x.IsValidTarget(R.Range))) { if (ally != null) { if (ally.CountEnemyHeroesInRangeWithPrediction(350, R.CastDelay) >= MenuValue.Combo.Rhit) { R.Cast(ally); } } } } }