public RosterItemGroup(AvatarGrid <T> grid, string groupName) { m_Grid = grid; m_GroupName = groupName; m_MoveAnimationTimeLine = new QTimeLine(500); m_MoveAnimation = new QGraphicsItemAnimation(); m_MoveAnimation.SetItem(this); m_MoveAnimation.SetTimeLine(m_MoveAnimationTimeLine); m_FadeAnimationTimeLine = new QTimeLine(500); m_FadeAnimation = new FadeInOutAnimation(); m_FadeAnimation.SetItem(this); m_FadeAnimation.SetTimeLine(m_FadeAnimationTimeLine); m_Font = new QFont(m_Grid.Font); m_Font.SetPointSize(8); // FIXME: Set to m_Grid.HeaderHeight. m_Font.SetBold(true); m_Metrics = new QFontMetrics(m_Font); m_Rect = new QRectF(m_Grid.IconPadding, 0, 0, 0); base.SetHandlesChildEvents(false); base.SetAcceptHoverEvents(true); base.SetAcceptDrops(true); }
public AboutDialog(QWidget parentWindow) : base(parentWindow) { SetupUi(); m_Scene = new QGraphicsScene(m_Scene); graphicsView.SetScene(m_Scene); m_Scene.SetSceneRect(0, 0, 200, 200); textLabel.Pixmap = new QPixmap("resource:/text.png"); var octy = new QGraphicsPixmapItem(new QPixmap("resource:/octy.png")); octy.SetPos(0, 10); m_Scene.AddItem(octy); m_TimeLine = new QTimeLine(2000, m_Scene); m_TimeLine.curveShape = QTimeLine.CurveShape.EaseOutCurve; QObject.Connect(m_TimeLine, Qt.SIGNAL("finished()"), TimerFinished); QGraphicsItemAnimation animation = new QGraphicsItemAnimation(m_Scene); animation.SetItem(octy); animation.SetTimeLine(m_TimeLine); animation.SetPosAt(1, new QPointF(0, 0)); m_TimeLine.Start(); Gui.CenterWidgetOnScreen(this); }
public NoAccountsWidget(QWidget parent) : base(parent) { SetupUi(); m_Scene = new QGraphicsScene(m_Scene); m_GraphicsView.SetScene(m_Scene); m_Scene.SetSceneRect(0, 0, 200, 200); var octy = new QGraphicsPixmapItem(new QPixmap("resource:/octy.png")); octy.SetPos(0, 10); m_Scene.AddItem(octy); // TODO: Add bubbles! m_TimeLine = new QTimeLine(2000, m_Scene); m_TimeLine.curveShape = QTimeLine.CurveShape.EaseOutCurve; QObject.Connect(m_TimeLine, Qt.SIGNAL("finished()"), HandleTimerFinished); QGraphicsItemAnimation animation = new QGraphicsItemAnimation(m_Scene); animation.SetItem(octy); animation.SetTimeLine(m_TimeLine); animation.SetPosAt(1, new QPointF(0, 0)); m_TimeLine.Start(); }
public RosterItem(AvatarGrid <T> grid, T item, double width, double height, QGraphicsItem parent) : base(parent) { m_Grid = grid; m_Item = item; m_Rect = new QRectF(0, 0, 0, 0); m_MoveAnimationTimeLine = new QTimeLine(500); m_MoveAnimation = new QGraphicsItemAnimation(); m_MoveAnimation.SetItem(this); m_MoveAnimation.SetTimeLine(m_MoveAnimationTimeLine); m_FadeAnimationTimeLine = new QTimeLine(500); m_FadeAnimation = new FadeInOutAnimation(); m_FadeAnimation.SetItem(this); m_FadeAnimation.SetTimeLine(m_FadeAnimationTimeLine); // FIXME: This causes all sorts of problems. // this.SetCacheMode(QGraphicsItem.CacheMode.DeviceCoordinateCache); base.SetAcceptHoverEvents(true); }