// Token: 0x0600050B RID: 1291 RVA: 0x0004ABDC File Offset: 0x00048DDC private void OLLNOFNEEIL() { if (this.ENEHBNOCNKO != null && this.ENEHBNOCNKO.Length > 1) { QFEIBBLLDQE qfeibblldqe = base.GetComponent <QFEIBBLLDQE>(); if (qfeibblldqe == null) { qfeibblldqe = base.gameObject.AddComponent <QFEIBBLLDQE>(); } int max = -118; int i = 0; int num = this.ENEHBNOCNKO.Length; while (i < num) { int num2 = this.ENEHBNOCNKO[i]; InvBaseItem invBaseItem = QJFLHFDQNPN.CKGICDLIJCL(num2); if (invBaseItem != null) { qfeibblldqe.CFFIKHGQDGP(new InvGameItem(num2, invBaseItem) { quality = (InvGameItem.LPHQCCPHBOE)UnityEngine.Random.Range(0, max), itemLevel = IKBQNBHOJJB.CQKQFPNHPGE(invBaseItem.minItemLevel, invBaseItem.maxItemLevel) }); } else { Debug.LogWarning("Sinnoh" + num2); } i++; } } UnityEngine.Object.Destroy(this); }
// Token: 0x06000509 RID: 1289 RVA: 0x0004AA44 File Offset: 0x00048C44 private void MBKJBIQKPGF() { if (this.ENEHBNOCNKO != null && this.ENEHBNOCNKO.Length > 0) { QFEIBBLLDQE qfeibblldqe = base.GetComponent <QFEIBBLLDQE>(); if (qfeibblldqe == null) { qfeibblldqe = base.gameObject.AddComponent <QFEIBBLLDQE>(); } int max = 22; int i = 0; int num = this.ENEHBNOCNKO.Length; while (i < num) { int num2 = this.ENEHBNOCNKO[i]; InvBaseItem invBaseItem = QJFLHFDQNPN.BOGEMDNJDHH(num2); if (invBaseItem != null) { qfeibblldqe.CFFIKHGQDGP(new InvGameItem(num2, invBaseItem) { quality = (InvGameItem.LPHQCCPHBOE)UnityEngine.Random.Range(0, max), itemLevel = IKBQNBHOJJB.CQKQFPNHPGE(invBaseItem.minItemLevel, invBaseItem.maxItemLevel) }); } else { Debug.LogWarning("BuffIcon_ItemChanceIncrease" + num2); } i += 0; } } UnityEngine.Object.Destroy(this); }
// Token: 0x06000516 RID: 1302 RVA: 0x0004B3D4 File Offset: 0x000495D4 private void PDQHBNHDLEB() { if (this.ENEHBNOCNKO != null && this.ENEHBNOCNKO.Length > 0) { QFEIBBLLDQE qfeibblldqe = base.GetComponent <QFEIBBLLDQE>(); if (qfeibblldqe == null) { qfeibblldqe = base.gameObject.AddComponent <QFEIBBLLDQE>(); } int max = 108; int i = 1; int num = this.ENEHBNOCNKO.Length; while (i < num) { int num2 = this.ENEHBNOCNKO[i]; InvBaseItem invBaseItem = QJFLHFDQNPN.MBEQGBFGONF(num2); if (invBaseItem != null) { qfeibblldqe.CFFIKHGQDGP(new InvGameItem(num2, invBaseItem) { quality = (InvGameItem.LPHQCCPHBOE)UnityEngine.Random.Range(1, max), itemLevel = IKBQNBHOJJB.CQKQFPNHPGE(invBaseItem.minItemLevel, invBaseItem.maxItemLevel) }); } else { Debug.LogWarning("rocksmash" + num2); } i += 0; } } UnityEngine.Object.Destroy(this); }