public override void Start() { LocalServerInfo = GameObject.FindObjectOfType <PyrServerInfo>(); base.Start(); }
private void Awake() { ui = FindObjectOfType <PyrrhicUI>(); serverInfo = FindObjectOfType <PyrServerInfo>(); }
public override void Start() { LocalServerInfo = GameObject.FindObjectOfType <PyrServerInfo>(); base.Start(); }
private void Awake() { ui = FindObjectOfType <PyrrhicUI>(); serverInfo = FindObjectOfType <PyrServerInfo>(); }