private void RegMsgs(PvpStateBase.MsgRegFn func, PvpStateBase.MsgRegFnLobby funcLobby) { funcLobby(LobbyCode.L2C_TipMessage, new MobaMessageFunc(this.L2C_TipMessage)); func(PvpCode.P2C_Packages, new MobaMessageFunc(this.P2C_Packages)); func(PvpCode.P2C_ViewerUpdate, new MobaMessageFunc(this.P2C_ViewerUpdate)); func(PvpCode.P2C_LoadingOK, new MobaMessageFunc(this.P2C_LoadingOK)); func(PvpCode.BattleEnd, new MobaMessageFunc(this.OnBattleEnd)); func(PvpCode.P2C_OtherLogin, new MobaMessageFunc(this.OtherLogin)); }
private void RegMsgs(PvpStateBase.MsgRegFn func, PvpStateBase.MsgRegFnLobby funcLobby) { funcLobby(LobbyCode.C2L_QueryPvpState, new MobaMessageFunc(this.L2C_QueryPvpState)); funcLobby(LobbyCode.C2L_UserBack, new MobaMessageFunc(this.L2C_UserBack)); func(PvpCode.P2C_BackGame, new MobaMessageFunc(this.P2C_BackGame)); func(PvpCode.P2C_Reconnect, new MobaMessageFunc(this.P2C_Reconnect)); func(PvpCode.C2P_LoginAsViewer, new MobaMessageFunc(this.P2C_LoginAsViewer)); func(PvpCode.P2C_BackLoadingInfo, new MobaMessageFunc(this.P2C_BackLoadingInfo)); func(PvpCode.P2C_RefreshInFightInfo, new MobaMessageFunc(this.P2C_RefreshInFightInfo)); func(PvpCode.C2P_QueryInFightInfo, new MobaMessageFunc(this.P2C_QueryInFightInfo)); }
private void RegMsgs(PvpStateBase.MsgRegFn func, PvpStateBase.MsgRegFnLobby funcLobby) { funcLobby(LobbyCode.C2L_RoomSelectHero, new MobaMessageFunc(this.L2C_RoomSelectHero)); funcLobby(LobbyCode.C2L_RoomSelectHeroOK, new MobaMessageFunc(this.L2C_RoomSelectHeroOK)); funcLobby(LobbyCode.C2L_RoomRespChangeHero, new MobaMessageFunc(this.L2C_RoomRespChangeHero)); funcLobby(LobbyCode.L2C_ModifyState, new MobaMessageFunc(this.L2C_ModifyState)); funcLobby(LobbyCode.C2L_SelectSelfDefSkill, new MobaMessageFunc(this.L2C_SelectSelfDefSkill)); funcLobby(LobbyCode.C2L_SelectHeroSkin, new MobaMessageFunc(this.L2C_SelectHeroSkin)); funcLobby(LobbyCode.L2C_WaitForSkin, new MobaMessageFunc(this.L2C_WaitForSkin)); funcLobby(LobbyCode.L2C_StartGame, new MobaMessageFunc(this.L2C_StartGame)); func(PvpCode.P2C_LoginFight, new MobaMessageFunc(this.P2C_LoginFight)); func(PvpCode.C2P_LoginAsViewer, new MobaMessageFunc(this.P2C_LoginAsViewer)); funcLobby(LobbyCode.C2L_CaptionLobby, new MobaMessageFunc(this.P2C_CaptionLobby)); }
private void RegMsgs(PvpStateBase.MsgRegFn func, PvpStateBase.MsgRegFnLobby funcLobby) { funcLobby(LobbyCode.C2L_Newbie, new MobaMessageFunc(this.L2C_Newbie)); func(PvpCode.P2C_LoginFight, new MobaMessageFunc(this.NewbieP2C_LoginFight)); }