public void OnStart() { for (int i = 0; i <= mRows * mCols + 1; ++i) { GameObject go = GameObject.GetGameObjectByName(Common.prefix + dDeathPanel + i.ToString(), false); if (go != null) { DeathPanel script = GetScript <DeathPanel>(go, false); if (script != null) { mDeathPanels.Add(script); } } } foreach (GameObject obj in GameObject.GetGameObjectsWithTag("endlights")) { mLights.Add(obj.RequireComponent <CLight>()); } if (mDeathPanels.Count != (mRows * mCols + mAdditional)) { Logger.Log("Wrong init for DeathPanelController, less than 14 panels registered!"); } envControllerScript = GetScript <PuzzleCEnvironmentController>(gameObject); if (envControllerScript == null) { Logger.Log("Missing dependency script"); } RandomizePanels(); }
public void OnStart() { for (int i = 0; i <= mRows * mCols + 1; ++i) { GameObject go = GameObject.GetGameObjectByName(Common.prefix + dDeathPanel + i.ToString(), false); if (go != null) { DeathPanel script = GetScript<DeathPanel>(go, false); if (script != null) { mDeathPanels.Add(script); } } } foreach (GameObject obj in GameObject.GetGameObjectsWithTag("endlights")) { mLights.Add(obj.RequireComponent<CLight>()); } if (mDeathPanels.Count != (mRows * mCols + mAdditional)) { Logger.Log("Wrong init for DeathPanelController, less than 14 panels registered!"); } envControllerScript = GetScript<PuzzleCEnvironmentController>(gameObject); if(envControllerScript == null) Logger.Log("Missing dependency script"); RandomizePanels(); }