static LightUnitSliderUIDrawer() { // Maintain a unique slider for directional/lux. k_DirectionalLightUnitSlider = new PiecewiseLightUnitSlider(LightUnitSliderDescriptors.LuxDescriptor); // Internally, slider is always in terms of lumens, so that the slider is uniform for all light units. k_PunctualLightUnitSlider = new PunctualLightUnitSlider(LightUnitSliderDescriptors.LumenDescriptor); // Exposure is in EV100, but we load a separate due to the different icon set. k_ExposureSlider = new PiecewiseLightUnitSlider(LightUnitSliderDescriptors.ExposureDescriptor); // Kelvin is not classified internally as a light unit so we handle it independently as well. k_TemperatureSlider = new TemperatureSlider(LightUnitSliderDescriptors.TemperatureDescriptor); }