IEnumerator WaitForCross() { print("!!!!!!!"); GameObject cloneExclamation = Instantiate(exclamation, exclamationSpawn); Destroy(cloneExclamation, 0.7f); yield return(new WaitForSeconds(0.5f)); thisPunchScript.Cross(); }
void StopTouchingMouse() { CountAndCutBool(false); if (punchScript.block) { punchScript.block = false; print("semblock"); return; } else { if (velocity > minCutVelocity) { touchEnd = rb.position; } if (timeTouch > 0.02f && timeTouch < minTimeBlock && rb.position.x < -3f) { punchScript.atacou = true; punchScript.Jab(); print("jab"); } else if (timeTouch > 0.02f && timeTouch < minTimeBlock && rb.position.x > -3f) { punchScript.atacou = true; punchScript.Cross(); print("direto"); } else if ((touchEnd.x != 0) && touchEnd.y != 0) { if (Mathf.Abs(touchStart.x - touchEnd.x) > Mathf.Abs((touchStart.y - touchEnd.y) / 2)) { if (touchStart.x > touchEnd.x) { if (!punchScript.atacou) { punchScript.atacou = true; punchScript.HookRight(); print("esquerda"); } } else if (touchStart.x < touchEnd.x) { if (!punchScript.atacou) { punchScript.atacou = true; punchScript.HookLeft(); print("direita"); } } } else if (Mathf.Abs(touchStart.x - touchEnd.x) < Mathf.Abs((touchStart.y - touchEnd.y) / 2)) { if (touchStart.y < touchEnd.y) { if (!punchScript.atacou) { punchScript.atacou = true; punchScript.Uppercut(); print("cima"); } } else if (touchStart.y > touchEnd.y) { print("baixo"); if (rb.position.x < -3f) { if (!MenuController.instance.UseGyro) { if (!punchScript.hit) { if (!punchScript.atacou) { if (!punchScript.block) { if (!punchScript.dodged) { if (punchScript.thisHPScript.currentStamina >= punchScript.staminaDodge) { dodgeScript.DodgedLeft(); print("esquerdo"); } } } } } } } else if (rb.position.x > -3f) { if (!MenuController.instance.UseGyro) { if (!punchScript.hit) { if (!punchScript.atacou) { if (!punchScript.block) { if (!punchScript.dodged) { if (punchScript.thisHPScript.currentStamina >= punchScript.staminaDodge) { dodgeScript.DodgedRight(); print("direito"); } } } } } } } } } } } if (currentBladeTrail != null) { currentBladeTrail.transform.SetParent(null); Destroy(currentBladeTrail, 0.5f); } }