/// <summary> /// Initializes a new instance of the <see cref="Pulser"/> class. /// </summary> /// <param name="type">The type.</param> /// <param name="frequency">The frequency. This is the rate at which this instances pulses, after Delay has passed.</param> /// <param name="delay">The delay. This is the time after the pulsor is started or restarted, before it begins pulsing.</param> /// <param name="initialState">if set to <c>true</c> IsSignalled will initially be <c>true</c>.</param> public Pulser(PulserType type, TimeSpan frequency, TimeSpan delay, bool initialState = false) { PulserType = type; Frequency = frequency; Delay = delay; IsSignalled = initialState; _running = initialState; _lastPulsed = DateTime.Now; }
/// <summary> /// Initializes a new instance of the <see cref="Pulser"/> class. /// </summary> /// <param name="type">The type.</param> /// <param name="frequency">The frequency. This is the rate at which this instances pulses, after Delay has passed.</param> /// <param name="delay">The delay. This is the time after the pulsor is started or restarted, before it begins pulsing.</param> /// <param name="initialState">if set to <c>true</c> IsSignalled will initially be <c>true</c>.</param> public Pulser(PulserType type, TimeSpan frequency, TimeSpan delay, bool initialState) { this.PulserType = type; this.Frequency = frequency; this.Delay = delay; this.IsSignalled = initialState; this.running = initialState; this.lastPulsed = DateTime.Now; }
/// <summary> /// Initializes a new instance of the <see cref="Pulser"/> class. /// </summary> /// <param name="type">The type.</param> /// <param name="frequency">The frequency.</param> public Pulser(PulserType type, TimeSpan frequency) : this(type, frequency, TimeSpan.Zero) { }
/// <summary> /// Initializes a new instance of the <see cref="Pulser"/> class. /// </summary> /// <param name="type">The type.</param> /// <param name="frequency">The frequency. This is the rate at which this instances pulses, after Delay has passed.</param> /// <param name="delay">The delay. This is the time after the pulsor is started or restarted, before it begins pulsing.</param> public Pulser(PulserType type, TimeSpan frequency, TimeSpan delay) : this(type, frequency, delay, false) { }
/// <summary> /// Initializes a new instance of the <see cref="Pulser"/> class. /// </summary> /// <param name="type">The type.</param> /// <param name="frequency">The frequency.</param> public Pulser(PulserType type, TimeSpan frequency) : this(type, frequency, TimeSpan.Zero) { }