コード例 #1
0
    void Start()
    {
        pulseBlastShooter = gameObject.GetComponent <PulseBlastShooter>();

        pulseBlast = projectileObject.GetComponent <PulseBlast>();
        updateProjectile();
    }
コード例 #2
0
 public virtual void Awake()
 {
     characterStats    = gameObject.GetComponent <CharacterStats>();
     pulseBlastShooter = gameObject.GetComponent <PulseBlastShooter>();
     specialMovement   = gameObject.GetComponent <SpecialMovement>();
     if (!characterStats.baseStatsSet)
     {
         Debug.Log("base stats set" + gameObject);
         SetCharacterStats();
         characterStats.baseStatsSet = true;
     }
 }