/// <summary> /// puckが塗りつぶす色を変更する /// </summary> /// <param name="pad">puckに当たったpad</param> /// <param name="puck">対象のpuck</param> public void ChangeColor(GameObject pad, Puck puck) { if (pad == humanPadObj) { puck.UpdateLastCollisionPlayer(PlayerType.Human); } else if (pad == aiPadObj) { puck.UpdateLastCollisionPlayer(PlayerType.Ai); } else { puck.UpdateLastCollisionPlayer(PlayerType.None); } }